[FEATUREs] Some ideas
mrTibe opened this issue ยท 0 comments
INTRO
- 1) First of all, in order to increase the versatility of matches, give us the opportunity (in lobby settings, maybe in a separed area) to enable/disable every feature of (better)crewlink app (like the abity of impostors to talk eachother when they are in vents, comms sabotage disable voice, ecc.. and every feature you will add, including the following I'm going to propose [if they will be added, naturally], this 'cause some of them are a little OP and there must be a way to decide which disable or not, if is necessary, trying to find a way to balance the game).
CREWMATES GHOSTS & IMPOSTORS GHOSTS
2.0) We can choose if ghosts of players (crewmates or impostors) can hear everybody, only alive players or dead ones;
- 2.0.1) We can choose if ghosts of players (crewmates or impostors) can talk with everybody, only alive players or dead ones;
- 2) We can choose if ghosts of crewmates can hear everybody, only impostors, only crewmates or nobody;
- 2.1) We can choose if ghosts of crewmates can talk with everybody, only with impostors, only with crewmates or with nobody;
- 2.1.1) We can choose if ghosts of impostors can hear everybody, only impostors, only crewmates or nobody;
- 2.1.2) We can choose if ghosts of impostors can talk with everybody, only with impostors, only with crewmates or with nobody;
- 2.2) Spooky voice filter for ghosts (if they can be heard, obv);
- 2.2.1) We can choose if the filter above is applied with everybody, only alive players or dead ones.
SECURITY CAMERAS
- 3.0) We can choose if the following features can be applied to everybody, only to alive players or only to dead ones;
- 3) You can hear people you see via security cameras;
- 3.1) Voice filter for voices of people you can see via security cams;
- 3.2) People inside the field of view of security cameras can hear who is watching them;
- 3.2.1) Everybody and everywhere can hear who is watching cameras in security;
- 3.2.2) Voice filter for who hears who is watching cameras.
IMPOSTORS & VENTS
4.0) We can choose if the following features can be applied to everybody, only to alive players or only to dead ones;
- 4) Impostors can hear eachother, also during comms sabotage;
- 4.1) Impostors can hear eachother everywhere, but not during comms sabotage;
- 4.2) Impostors can hear eachother everywhere, also during comms sabotage; (maybe 4, 4.1 and [above all] 4.2 are little OP, but I'm sure there is a way to balance it)
- 5) You can hear impostors moving inside vents (if you are next to it);
- 5.1) You can hear impostors moving inside vents (if you are next to it), also if they are moving inside a connected one and they are not inside you range (more far the impostors, less you can hear the movements sounds);
- 5.1) You can hear impostors talking inside vents (maybe lesser compared to when they are outside vents);
- 5.2) You can hear impostors talking inside vents, also if they are not in range but they are talking inside a vent which is connected to the one you are next to (more far the impostors, less you can hear they voices);
- 5.3) Voice filter for the impostors who are inside vents;
- 5.4) We can choose if the filter above is applied with everybody, only impostors inside vents or players outside vents.
- 5.5) (Don't know if this already exists) Impostors can hear eachother inside vents, also if they are not in range but they are inside connected ones (more far the impostors, less they can hear their voices) [disabled if they can hear eachother everywhere, cause of 4.1 and 4.2].
TECHNICAL
- 6) You can run (better)crewlink on a device (mobile, PC, ecc) but play somewhere else;
- 7) iOS support.