Crossplay
ToraxOutlaw opened this issue ยท 10 comments
I play Among Us on my android phone and my Nintendo Switch. Is there a way for us to use this mod at all?
not that I am currently aware, as far as I know for android somebody would have to make a cracked version of the Among Us APK (which aside from being difficult, is most likely not legal) and code CrewLink (or something similar) into it. Things would be way easier and fix many issues if the Among Us team just codes proximity chat into the game. Even if someone were to make a cracked android version, the current iterations of CrewLink use far to many resources for even the most powerful phones to run. The poor little ARM processors won't be able to handle it, which could cause your phone to overheat which leads to many other issues. This means proximity chat for mobile won't be a thing for a long while. As for the Switch, things might be a bit easier there but I've never dealt with modding on a Switch so I have no idea how that would even work.
For crossplay, a solution similar to auproximity might be worth checking: https://github.com/cybershard/auproximity
It would be even better if someone could turn either one in to an android app, that would make crossplay awesome.
Idk if you saw this on the discord already but I'm working on a "mobile host" mode for bettercrewlink at the moment.
Which allows you to use crewlink on your phone if atleast one other guy has Bettercrewlink on PC.
(might later also add a mode that doesn't require that but then the lobby limit is 9 like auproximity)
That's what I was thinking, if you could create an app that just requires your name, region and room code, everyone could use the app instead of having one person on PC. myself and a lot of my friends play among us on switches, iPhones and android phones. I don't think any of us have Among Us on PC.
Idk if you saw this on the discord already but I'm working on a "mobile host" mode for bettercrewlink at the moment.
Which allows you to use crewlink on your phone if atleast one other guy has Bettercrewlink on PC.
(might later also add a mode that doesn't require that but then the lobby limit is 9 like auproximity)
I'd be interested to see how that would work. Correct me if I'm wrong but I think what you'd end up doing is creating a client application for Android (this could work for IOS too potentially) and passing all the data from the host to the client and then letting Crewlink do the rest. The main issue I see with this is, even though they aren't weak or crappy, Phones don't have the cooling or processing capabilities of a PC and tasks like that are pretty CPU heavy.
Idk if you saw this on the discord already but I'm working on a "mobile host" mode for bettercrewlink at the moment.
Which allows you to use crewlink on your phone if atleast one other guy has Bettercrewlink on PC.
(might later also add a mode that doesn't require that but then the lobby limit is 9 like auproximity)I'd be interested to see how that would work. Correct me if I'm wrong but I think what you'd end up doing is creating a client application for Android (this could work for IOS too potentially) and passing all the data from the host to the client and then letting Crewlink do the rest. The main issue I see with this is, even though they aren't weak or crappy, Phones don't have the cooling or processing capabilities of a PC and tasks like that are pretty CPU heavy.
I have atm a proof of concept on, and works with the feature/mobile branch of bettercrewlink at the moment.
https://github.com/OhMyGuus/better-crewlink-mobile
This still requires a host to be on pc but the implementation is made so I can make a invisible player bot that communicates this information to the app as well.
Here is a pre-release for mobile support:
https://github.com/OhMyGuus/better-crewlink-mobile/releases
Brilliant, it's a start buddy. Appreciate the hard work you're actually putting in for us console and mobile mortals. Let's hope with more testing, tinkering and updates, we'll get an app where no host pc has to be involved.