CrowdedMod

CrowdedMod

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[Bug] Meeting hud patch let the name tag topmost overwrites other UIs

MapleEve opened this issue · 9 comments

commented

image

This might be an issue, we uses TOR as base mod, and guesser's guess UI is not topmost anymore.

commented

Can you send a picture of how it is supposed to look?

the original patch during the meeting of TOR is broken.

I deleted the Crowded and the task bar is still override by nametags.

So I suspect the patch to allow key using during the meeting has its basic Z issue.

Thx, I just PRed to my fork, and this is very helpful.

If I encounter other bug in Submerged via this version or any bug in TOR-GM-H latest or TOU 3.10, I will report soon.

The crowded mod is fun, TYVM.

commented

@MapleEve You can also join our Discord for easier communication!

commented

Hello!

This one should fix the issue https://github.com/CrowdedMods/CrowdedMod/suites/6605254862/artifacts/248254142
Could you try it and give feedback?

commented

Hello!

This one should fix the issue https://github.com/CrowdedMods/CrowdedMod/suites/6605254862/artifacts/248254142 Could you try it and give feedback?

Haven't play guesser in few days, but the task bar is okay now.

commented

https://github.dev/MapleEve/TheOtherRoles_RamboPlay/blob/a47fc37fa307e444b642d1809d1791abfc693918/TheOtherRoles/Patches/MeetingPatch.cs#L325-L326
buttonParent.localPosition = new Vector3(-3.47f + 1.75f * col, 1.5f - 0.45f * row, -5); buttonParent.localScale = new Vector3(0.55f, 0.55f, 1f);

From the code, I think guesser UI is rendered in -5 Z

commented

there goes another one https://github.com/CrowdedMods/CrowdedMod/suites/6659873720/artifacts/251889722

image

Guesser UI is fixed,

image

Task is not.

commented

Can you send a picture of how it is supposed to look?

commented

Hello!

This one should fix the issue https://github.com/CrowdedMods/CrowdedMod/suites/6605254862/artifacts/248254142 Could you try it and give feedback?
QQ截图20220526000437
QQ截图20220526014228

Still the same xD