[Bug] Meeting hud patch let the name tag topmost overwrites other UIs
MapleEve opened this issue · 9 comments
Can you send a picture of how it is supposed to look?
the original patch during the meeting of TOR is broken.
I deleted the Crowded and the task bar is still override by nametags.
So I suspect the patch to allow key using during the meeting has its basic Z issue.
Thx, I just PRed to my fork, and this is very helpful.
If I encounter other bug in Submerged via this version or any bug in TOR-GM-H latest or TOU 3.10, I will report soon.
The crowded mod is fun, TYVM.
Hello!
This one should fix the issue https://github.com/CrowdedMods/CrowdedMod/suites/6605254862/artifacts/248254142
Could you try it and give feedback?
Hello!
This one should fix the issue https://github.com/CrowdedMods/CrowdedMod/suites/6605254862/artifacts/248254142 Could you try it and give feedback?
Haven't play guesser in few days, but the task bar is okay now.
https://github.dev/MapleEve/TheOtherRoles_RamboPlay/blob/a47fc37fa307e444b642d1809d1791abfc693918/TheOtherRoles/Patches/MeetingPatch.cs#L325-L326
buttonParent.localPosition = new Vector3(-3.47f + 1.75f * col, 1.5f - 0.45f * row, -5); buttonParent.localScale = new Vector3(0.55f, 0.55f, 1f);
From the code, I think guesser UI is rendered in -5 Z
there goes another one https://github.com/CrowdedMods/CrowdedMod/suites/6659873720/artifacts/251889722
there goes another one https://github.com/CrowdedMods/CrowdedMod/suites/6659873720/artifacts/251889722
Guesser UI is fixed,
Task is not.
Hello!
This one should fix the issue https://github.com/CrowdedMods/CrowdedMod/suites/6605254862/artifacts/248254142 Could you try it and give feedback?
Still the same xD