Add Unity Game Check to Proxy
HerpDerpinstine opened this issue ยท 0 comments
If MelonLoader happens to get installed to something that isn't a Unity Game the Proxy still gets loaded.
This forces the loading of the Bootstrap causing errors and crashing as it fails to initialize.
A built-in check in the Proxy for if it is a Unity Game would solve this.
Possibly with a Warning Popup Message.