[Bug]: Console waits for input
MeitziQ opened this issue · 5 comments
All of the following criteria must be met
- All Requirements must be installed.
- Full
Latest.log
file included. If no file exists then leave this unchecked and state so.
All of the following are optional to answer
- Tried reinstalling the Game.
- Tried reinstalling MelonLoader.
- Tried restarting PC.
- Was able to see the Start Screen.
Describe the issue.
Its quite easy to get console some kind of "waiting for input" state even by accident.
There are cases, where user think game is crashed or halted even its not.
Steps to re-produce:
- Start any game with MelonLoader default settings (console is visible)
- "Draw" some text on console with your mouse.
Result:
Game will stop running.
Expected result:
Game should run, regardless of console input / output.
Did you attach your log file?
- Yes, I attached my log file to the text box above.
- No, I could not find a log file at
{Game_Directory}\MelonLoader\Latest.log
You do realise that that's a normal cmd.exe feature, right? It has nothing to do with ML
I am not cmd expert.
Original game does not use cmd at all, so this is caused by melon.
And of course, it’s possible this is not bug, it a design flaw.
This breaks my “on all possible cases, allow original game run normally” rule, so its somewhat annoying.
it’s possible this is not bug, it a design flaw.
Then it's not on our end, but Microsoft's
Just right click the console to let it go. This is a cmd thing and not caused by MelonLoader, it's a cmd feature that pauses for you so you can select text