[Bug]: Add support for Bonelab Latest Patch #4
7kt-swe opened this issue ยท 7 comments
All of the following criteria must be met
- All Requirements must be installed.
- Changed the title so that it doesn't just says "[Bug]: "
- I have searched the GitHub issues for my bug, even in the closed issues.
All of the following are optional to answer
- Tried reinstalling the Game.
- Tried reinstalling MelonLoader.
- Tried restarting PC.
- Was able to see the Start Screen.
Describe the issue.
Please add support for Bonelab Latest Patch #4
Store: Steam
Headset: Index
Did you attach your log file?
Yes, I attached my log file to the text box above.
This is only an issue on 0.5.7 (Steam only maybe? I don't feel like downloading the Oculus PC version to test)
Community is going to be mostly moving to ML 0.6.1 and 0.6.3 (nightly, available here https://nightly.link/LavaGang/MelonLoader/workflows/build/alpha-development)
Virtually every code mod is broken already due to changes in BL's, so this is probably the best time to update to new ML.
No it's not only an 0.5.7 issue.
I've tried every version available after 0.5.7 and all nightly builds available.
The only log you provided is for 0.5.7, it's very hard to debug other versions when you don't show what the issue is
Patch 3 (and ML 0.5.7) mods will not work on Patch 4 and 0.6+, so yes, likely Bonelib is breaking stuff on 0.6
The only log you provided is for 0.5.7, it's very hard to debug other versions when you don't show what the issue is
MelonLoader v0.6..1 log.
Latest 0.6.1.log
MelonLoader v0.6.3 log.
Latest.log
I got this when adding missing dependencies:
- 'SLZ.Marrow.SDK' v0.0.0.0 - 'SLZ.Marrow' v0.0.0.0 - 'UnhollowerBaseLib' v0.4.18.0 - 'UniTask' v0.0.0.0
The different melonloaders will keep failing no matter what version? since SLZ.SDK was updated to version 0.6 in their latest patch released: Fri, June 7, 2024
So I'm guessing that BoneLib is the cause of crashing?
Bonelib has not updated for patch 4 and that's why there aren't code mods out. Lakatrazz (fusion founder) stated that he was waiting for bonelib to update before he started work on fusion updates.
To summarise this because I want to close it:
- MelonLoader 0.5.7 won't work on the updated unity version that Bonelab now uses
- MelonLoader 0.6.0 was a breaking change and mods won't work until they're updated
- The code changes in-game were significant enough that mods would have all been broken anyway
- Due to this, the community has decided to move to 0.6.x, because they can combine 2 major breaking changes and get everyone up to date as it's basically a forced break.
- Mods need to be updated, this needs to be done from the community side, not ours. Please monitor the Bonelab modding discords for information on when that is done.