BoneLib doesnt work
droFruhtrA opened this issue ยท 1 comments
All of the following criteria must be met
- All Requirements must be installed.
- Changed the title so that it doesn't just says "[Bug]: "
- I have searched the GitHub issues for my bug, even in the closed issues.
All of the following are optional to answer
- Tried reinstalling the Game.
- Tried reinstalling MelonLoader.
- Tried restarting PC.
- Was able to see the Start Screen.
Describe the issue.
[Crash]: added bonelib to melon loader 0.5.7 and whenever i dont have bonelib its fine but when i do my game crashes and the error says [20:01:28.308] [ERROR] System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. File name: 'System.Runtime, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at (wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesInternal(System.Reflection.ICustomAttributeProvider,System.Type,bool) at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00013] in :0 at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in :0 at System.Reflection.Assembly.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00000] in :0 at System.Attribute.GetCustomAttributes (System.Reflection.Assembly element, System.Boolean inherit) [0x00014] in :0 at MelonLoader.MelonUtils.PullAttributesFromAssembly[T] (System.Reflection.Assembly asm, System.Boolean inherit) [0x00000] in <6425afb6ac6a429aaf770255d2f7de57>:0 at MelonLoader.MelonUtils.PullAttributeFromAssembly[T] (System.Reflection.Assembly asm, System.Boolean inherit) [0x00000] in <6425afb6ac6a429aaf770255d2f7de57>:0 at MelonLoader.MelonAssembly.LoadMelons () [0x0008c] in <6425afb6ac6a429aaf770255d2f7de57>:0 at MelonLoader.MelonHandler.LoadMelonsFromDirectory[T] (System.String path) [0x000aa] in <6425afb6ac6a429aaf770255d2f7de57>:0 at MelonLoader.Core.Initialize () [0x0006e] in <6425afb6ac6a429aaf770255d2f7de57>:0
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