MelonLoader

MelonLoader

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[Bug]: Crash at EOS compatibility module in `A Difficult Game About Climbing`

slxdy opened this issue ยท 7 comments

commented

All of the following criteria must be met

  • All Requirements must be installed.
  • Changed the title so that it doesn't just says "[Bug]: "
  • I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

  • Tried reinstalling the Game.
  • Tried reinstalling MelonLoader.
  • Tried restarting PC.
  • Was able to see the Start Screen.

Describe the issue.

This is on a clean installation of the game with MelonLoader.
Latest.log

Did you attach your log file?

Yes, I attached my log file to the text box above.

commented

Also, out of curiosity, what does EOS stand for?

commented

Epic Online Services

commented

Alright, thanks

commented

Please retest this with the latest Nightly build of v0.6.6 as I think I have his resolved

commented
System.MissingMethodException:  assembly:<unknown assembly> type:<unknown type> member:(null)
  at (wrapper managed-to-native) MelonLoader.InternalUtils.Resolver.AssemblyManager.InstallHooks()
  at MelonLoader.InternalUtils.Resolver.AssemblyManager.Setup () [0x00000] in D:\a\MelonLoader\MelonLoader\MelonLoader\InternalUtils\Resolver\AssemblyManager.cs:22 
  at MelonLoader.InternalUtils.MelonAssemblyResolver.Setup () [0x00000] in D:\a\MelonLoader\MelonLoader\MelonLoader\InternalUtils\MelonAssemblyResolver.cs:19 
  at MelonLoader.Core.Initialize () [0x0007f] in D:\a\MelonLoader\MelonLoader\MelonLoader\Core.cs:52 

commented

Latest nightly brings back the old issue

[17:24:19.100] System.NullReferenceException: Object reference not set to an instance of an object
  at MelonLoader.CompatibilityLayers.EOS_Module.DetourWin (System.IntPtr path) [0x00089] in D:\a\MelonLoader\MelonLoader\Dependencies\CompatibilityLayers\EOS\Module.cs:57 
  at (wrapper managed-to-native) System.Object.wrapper_native_00007FFE262E0020(intptr)
  at MelonLoader.CompatibilityLayers.EOS_Module.DetourWin (System.IntPtr path) [0x00089] in D:\a\MelonLoader\MelonLoader\Dependencies\CompatibilityLayers\EOS\Module.cs:57 
  at (wrapper managed-to-native) System.Object.wrapper_native_00007FFE262E0020(intptr)
  at MelonLoader.CompatibilityLayers.EOS_Module.DetourWin (System.IntPtr path) [0x00089] in D:\a\MelonLoader\MelonLoader\Dependencies\CompatibilityLayers\EOS\Module.cs:57 
  at (wrapper managed-to-native) System.Object.wrapper_native_00007FFE262E0020(intptr)
  at MelonLoader.CompatibilityLayers.EOS_Module.DetourWin (System.IntPtr path) [0x00089] in D:\a\MelonLoader\MelonLoader\Dependencies\CompatibilityLayers\EOS\Module.cs:57 
  at (wrapper managed-to-native) System.Object.wrapper_native_00007FFE262E0020(intptr)
  ...
commented

This should no longer be an issue as the EOS module has been removed for being unneeded anymore.
It appears that Epic fixed the issue.
Marking this as Completed.