BTD6 doesn't boot up
JustVibe4994 opened this issue ยท 5 comments
All of the following criteria must be met
- All Requirements must be installed.
- Changed the title so that it doesn't just says "[Bug]: "
- I have searched the GitHub issues for my bug, even in the closed issues.
All of the following are optional to answer
- Tried reinstalling the Game.
- Tried reinstalling MelonLoader.
- Tried restarting PC.
- Was able to see the Start Screen.
Describe the issue.
Latest.log
So idk what is happening but all i can say that it shows the cmd window writes a few lines and then crashes
Did you attach your log file?
Yes, I attached my log file to the text box above.
this happend after the btd6 uptdate btw
i had melonloader before but after the update the thing i described happend and somehow BTD6.exe disappeared after that i had to reinstall everything
[NewEntryPoint] Caught exception invoking Initialize! System.TypeInitializationException: The type initializer for 'HarmonyLib.Harmony' threw an exception.
---> System.IO.FileNotFoundException: Could not load file or assembly 'MonoMod.RuntimeDetour, Version=22.3.23.4, Culture=neutral, PublicKeyToken=null'. Das System kann die angegebene Datei nicht finden.
File name: 'MonoMod.RuntimeDetour, Version=22.3.23.4, Culture=neutral, PublicKeyToken=null'
at HarmonyLib.Internal.RuntimeFixes.StackTraceFixes.Install()
at HarmonyLib.Harmony..cctor()
--- End of inner exception stack trace ---
at HarmonyLib.Harmony..ctor(String id)
at MelonLoader.Core.Initialize() in D:\a\MelonLoader\MelonLoader\MelonLoader\Core.cs:line 80
at MelonLoader.NativeHost.MelonLoaderInvoker.Initialize() in D:\a\MelonLoader\MelonLoader\MelonLoader.NativeHost\MelonLoaderInvoker.cs:line 10
at MelonLoader.NativeHost.NativeEntryPoint.Initialize() in D:\a\MelonLoader\MelonLoader\MelonLoader.NativeHost\NativeEntryPoint.cs:line 43
those are the lines it writes before crashing
Duplicate issue for #769