[Bug]: Command Line Arguments not working as expected
HAHOOS opened this issue ยท 1 comments
All of the following criteria must be met
- All Requirements must be installed.
- Changed the title so that it doesn't just says "[Bug]: "
- I have searched the GitHub issues for my bug, even in the closed issues.
All of the following are optional to answer
- Tried reinstalling the Game.
- Tried reinstalling MelonLoader.
- Tried restarting PC.
- Was able to see the Start Screen.
Describe the issue.
Hi! I've been attempting to create a mod for BONELAB that mainly works on command line arguments, but I have noticed a bug. If you input for example --bonelab.ovewritelevel [something here]
, it will add 2 items to the External Arguments directory with no values, and if you input --bonelab.overwritelevel=[something here]
then it sets the key as bonelab.overwritelevel
and the value is null
. I have tried other things like --bonelab.overwritelevel -[something here]
to see if anything works but nothing seems to. I am not sure if internal arguments are also impacted by this.
I have attempted to edit the code and try to find the cause, but ultimately I was unable to test the new changes due to mismatching versions of certain dependencies which I wasn't quick sure how to update (wasn't sure where to find the new version), so that's why I'm creating this issue.
I have attached a log file below, the plugin BoneLineArguments
wrote the key and values it found while checking when its --bonelab.overwritelevel Rooftops
and there were 2 keys, no values:
Did you attach your log file?
Yes, I attached my log file to the text box above.