[Enhancement]: Any game that uses a launcher causes dobby to be unseen
EthanJamesBarron opened this issue ยท 7 comments
Describe the new feature or enhancement
Can we have some sort of toggle between MelonLoader using GetCurrentDirectory
and just the game's folder? It's really irritating that I still have to be stuck on MelonLoader 0.5.7 because the game's launcher doesn't set the working directory
It also doesn't provide me with a way to add launch params so I cant take advantage of the basedir command line argument
Should be fixed in 0.6.6, released today, as dobby was moved to the Dependencies folder.
Should be fixed in 0.6.6, released today, as dobby was moved to the Dependencies folder.
Didn't work sadly since I tried upgrading to 0.6.6 before the issue. Looks like it's still searching in the wrong place for the dependency but I cant be sure because that's all it gives
Could try manually uninstalling MelonLoader then reinstall v0.6.6.
The Proxy should be looking in the proper locations.
https://github.com/LavaGang/MelonLoader/blob/master/MelonProxy/src/utils/files.rs#L26
OK yeah I see the issue, the managed side is (correctly) using the running executable's location as the default base dir, but the proxy uses the CWD.
OK yeah I see the issue, the managed side is (correctly) using the running executable's location as the default base dir, but the proxy uses the CWD.
Will this be getting changed anytime soon then?
OK yeah I see the issue, the managed side is (correctly) using the running executable's location as the default base dir, but the proxy uses the CWD.
Will this be getting changed anytime soon then?
This should hopefully be fixed in the latest alpha-development nightly of v0.6.7.