MelonLoader

MelonLoader

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[Enhancement]: Any game that uses a launcher causes dobby to be unseen

EthanJamesBarron opened this issue ยท 7 comments

commented

Describe the new feature or enhancement

Can we have some sort of toggle between MelonLoader using GetCurrentDirectory and just the game's folder? It's really irritating that I still have to be stuck on MelonLoader 0.5.7 because the game's launcher doesn't set the working directory

image

It also doesn't provide me with a way to add launch params so I cant take advantage of the basedir command line argument

commented

Should be fixed in 0.6.6, released today, as dobby was moved to the Dependencies folder.

commented

Should be fixed in 0.6.6, released today, as dobby was moved to the Dependencies folder.

Didn't work sadly since I tried upgrading to 0.6.6 before the issue. Looks like it's still searching in the wrong place for the dependency but I cant be sure because that's all it gives

commented

Could try manually uninstalling MelonLoader then reinstall v0.6.6.
The Proxy should be looking in the proper locations.
https://github.com/LavaGang/MelonLoader/blob/master/MelonProxy/src/utils/files.rs#L26

commented

Was the base dir always the working directory by default?

commented

OK yeah I see the issue, the managed side is (correctly) using the running executable's location as the default base dir, but the proxy uses the CWD.

commented

OK yeah I see the issue, the managed side is (correctly) using the running executable's location as the default base dir, but the proxy uses the CWD.

Will this be getting changed anytime soon then?

commented

OK yeah I see the issue, the managed side is (correctly) using the running executable's location as the default base dir, but the proxy uses the CWD.

Will this be getting changed anytime soon then?

This should hopefully be fixed in the latest alpha-development nightly of v0.6.7.