MelonLoader

MelonLoader

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Waiting for you to press enter - feel free to copy the error...

Gabopogi01 opened this issue ยท 4 comments

commented

All of the following criteria must be met

  • All Requirements must be installed.
  • Changed the title so that it doesn't just says "[Bug]: "
  • I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

  • Tried reinstalling the Game.
  • Tried reinstalling MelonLoader.
  • Tried restarting PC.
  • Was able to see the Start Screen.

Describe the issue.

what the hell is Waiting for you to press enter - feel free to copy the error...
i pressed the enter but nothing works

Did you attach your log file?

No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

commented

If you've got that message, you've got a log. We'll need it to do anything more with this.

commented

Update to MelonLoader 0.6.6, that has the fix, and that is the version the BTD6 modding communities are using.

commented

ok

commented

here
[21:55:42.367] ------------------------------
[21:55:42.431] MelonLoader v0.6.1 Open-Beta
[21:55:42.434] OS: Windows 10
[21:55:42.435] Hash Code: 696B58144EEC73C72FA36A811CA73312EEE4EC28AD5E3527BDA1E14F388A
[21:55:42.436] ------------------------------
[21:55:42.440] Game Type: Il2cpp
[21:55:42.444] Game Arch: x64
[21:55:42.447] ------------------------------
[21:55:42.451] Core::BasePath = reacted
[21:55:42.452] Game::BasePath = reacted
[21:55:42.453] Game::DataPath = reacted
[21:55:42.454] Game::ApplicationPath = reacted
[21:55:42.455] Runtime Type: net6
[21:55:43.371] ------------------------------
[21:55:43.372] Game Name: BloonsTD6
[21:55:43.373] Game Developer: Ninja Kiwi
[21:55:43.375] Unity Version: 2022.3.49f1
[21:55:43.376] Game Version: UNKNOWN
[21:55:43.376] ------------------------------

[21:55:44.540] Preferences Loaded!

[21:55:44.625] Loading Plugins from 'reacted'...
[21:55:44.630] 0 Plugins loaded.
[21:55:45.404] Loading Il2CppAssemblyGenerator...
[21:55:45.452] [Il2CppAssemblyGenerator] Contacting RemoteAPI...
[21:55:46.218] [Il2CppAssemblyGenerator] RemoteAPI.DumperVersion = null
[21:55:46.219] [Il2CppAssemblyGenerator] RemoteAPI.ObfuscationRegex = null
[21:55:46.220] [Il2CppAssemblyGenerator] RemoteAPI.MappingURL = null
[21:55:46.220] [Il2CppAssemblyGenerator] RemoteAPI.MappingFileSHA512 = null
[21:55:46.253] [Il2CppAssemblyGenerator] Using Dumper Version: 2022.1.0-pre-release.10
[21:55:46.253] [Il2CppAssemblyGenerator] Using Il2CppInterop Version = 1.4.5
[21:55:46.253] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2022.3.49
[21:55:46.254] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null
[21:55:46.255] [Il2CppAssemblyGenerator] Downloading Cpp2IL...
[21:55:46.255] [Il2CppAssemblyGenerator] Downloading https://github.com/SamboyCoding/Cpp2IL/releases/download/2022.1.0-pre-release.10/Cpp2IL-2022.1.0-pre-release.10-Windows-Netframework472.zip to reacted\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL_2022.1.0-pre-release.10.zip
[21:55:54.662] [Il2CppAssemblyGenerator] Processing Cpp2IL...
[21:55:54.665] [Il2CppAssemblyGenerator] Creating Directory reacted\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL
[21:55:54.666] [Il2CppAssemblyGenerator] Extracting reacted\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL_2022.1.0-pre-release.10.zip to reacted\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL
[21:55:54.738] [Il2CppAssemblyGenerator] Downloading UnityDependencies...
[21:55:54.739] [Il2CppAssemblyGenerator] Downloading https://github.com/LavaGang/Unity-Runtime-Libraries/raw/master/2022.3.49.zip to reacted\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies_2022.3.49.zip
[21:56:08.642] [Il2CppAssemblyGenerator] Processing UnityDependencies...
[21:56:08.643] [Il2CppAssemblyGenerator] Creating Directory reacted\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies
[21:56:08.645] [Il2CppAssemblyGenerator] Extracting reacted\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies_2022.3.49.zip to reacted\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies
[21:56:08.753] [Il2CppAssemblyGenerator] Checking GameAssembly...
[21:56:08.975] [Il2CppAssemblyGenerator] Assembly Generation Needed!
[21:56:08.989] [Il2CppAssemblyGenerator] Executing Cpp2IL...
[21:56:08.991] [Il2CppAssemblyGenerator] "reacted\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Cpp2IL.exe" --game-path "reacted" --exe-name "BloonsTD6" --use-processor attributeinjector --output-as dummydll
[21:56:09.026] TODO: SetProcessId(12088)
[21:56:09.103] [Il2CppAssemblyGenerator] ===Cpp2IL by Samboy063===
[21:56:09.103] [Il2CppAssemblyGenerator] A Tool to Reverse Unity's "il2cpp" Build Process.
[21:56:09.105] [Il2CppAssemblyGenerator] Version 2022.1.0-pre-release.10
[21:56:09.105] [Il2CppAssemblyGenerator]
[21:56:09.112] [Il2CppAssemblyGenerator] [Warn] [Program] NO_COLOR set, disabling ANSI color codes as you requested.
[21:56:09.112] [Il2CppAssemblyGenerator] [Info] [Program] Running on Win32NT
[21:56:09.246] [Il2CppAssemblyGenerator] [Info] [Plugins] Loading plugins from reacted\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Plugins...
[21:56:09.304] [Il2CppAssemblyGenerator] [Info] [Plugins] Using Plugin: Cpp2IL Built-In
[21:56:09.314] [Il2CppAssemblyGenerator] [Info] [Program] Determined game's unity version to be 2022.3.49a0
[21:56:09.439] [Il2CppAssemblyGenerator] [Info] [Library] Initializing Metadata...
[21:56:09.461] [Il2CppAssemblyGenerator] [Fail] [Program]
[21:56:09.461] [Il2CppAssemblyGenerator]
[21:56:09.462] [Il2CppAssemblyGenerator] Cpp2IL.Core.Exceptions.LibCpp2ILInitializationException: Fatal Exception initializing LibCpp2IL! ---> System.FormatException: Unsupported metadata version found! We support 23-29, got 31
[21:56:09.462] [Il2CppAssemblyGenerator] at LibCpp2IL.Metadata.Il2CppMetadata.ReadFrom(Byte[] bytes, UnityVersion unityVersion) in C:\Users\Sarah\RiderProjects\Cpp2IL\LibCpp2IL\Metadata\Il2CppMetadata.cs:line 71
[21:56:09.463] [Il2CppAssemblyGenerator] at LibCpp2IL.LibCpp2IlMain.Initialize(Byte[] binaryBytes, Byte[] metadataBytes, UnityVersion unityVersion) in C:\Users\Sarah\RiderProjects\Cpp2IL\LibCpp2IL\LibCpp2IlMain.cs:line 150
[21:56:09.463] [Il2CppAssemblyGenerator] at LibCpp2IL.LibCpp2IlMain.LoadFromFile(String pePath, String metadataPath, UnityVersion unityVersion) in C:\Users\Sarah\RiderProjects\Cpp2IL\LibCpp2IL\LibCpp2IlMain.cs:line 202
[21:56:09.464] [Il2CppAssemblyGenerator] at Cpp2IL.Core.Cpp2IlApi.InitializeLibCpp2Il(String assemblyPath, String metadataPath, UnityVersion unityVersion, Boolean allowUserToInputAddresses) in C:\Users\Sarah\RiderProjects\Cpp2IL\Cpp2IL.Core\Cpp2IlApi.cs:line 54
[21:56:09.465] [Il2CppAssemblyGenerator] --- End of inner exception stack trace ---
[21:56:09.465] [Il2CppAssemblyGenerator] at Cpp2IL.Core.Cpp2IlApi.InitializeLibCpp2Il(String assemblyPath, String metadataPath, UnityVersion unityVersion, Boolean allowUserToInputAddresses) in C:\Users\Sarah\RiderProjects\Cpp2IL\Cpp2IL.Core\Cpp2IlApi.cs:line 66
[21:56:09.466] [Il2CppAssemblyGenerator] at Cpp2IL.Program.MainWithArgs(Cpp2IlRuntimeArgs runtimeArgs) in C:\Users\Sarah\RiderProjects\Cpp2IL\Cpp2IL\Program.cs:line 487
[21:56:09.466] [Il2CppAssemblyGenerator] at Cpp2IL.Program.Main(String[] args) in C:\Users\Sarah\RiderProjects\Cpp2IL\Cpp2IL\Program.cs:line 429
[21:56:09.467] [Il2CppAssemblyGenerator]
[21:56:09.467] [Il2CppAssemblyGenerator] Waiting for you to press enter - feel free to copy the error...