MelonLoader

MelonLoader

554 Downloads

[Bug]: MelonLoader crashes upon launching

saltedpairofducks opened this issue ยท 4 comments

commented

All of the following criteria must be met

  • All Requirements must be installed.
  • Changed the title so that it doesn't just says "[Bug]: "
  • I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

  • Tried reinstalling the Game.
  • Tried reinstalling MelonLoader.
  • Tried restarting PC.
  • Was able to see the Start Screen.

Describe the issue.

MelonLoader Version: v0.7.0
Unity Version: Unity 4.2.2f1_54f0fc09defb

I've spent days attempting to get MelonLoader to actually load my mod. It briefly worked when I switched to v0.5.6, however I opted to try to get it working on a newer version. MelonLoader now crashes every time I launch it, unless I switch to v0.5.6 or the latest nightly build.

Log:

[21:12:50.284] [BS DEBUG] Starting probe for runtime
[21:12:50.294] [BS DEBUG] Probe for Mono failed
[21:12:50.300] [BS DEBUG] Loading Mono exports
[21:12:50.300] [BS DEBUG] Patching mono init
[21:12:50.336] [BS DEBUG] In init detour
[21:12:50.352] [BS DEBUG] Setting Mono Main Thread
[21:12:50.352] [BS DEBUG] Initializing managed assemblies
[21:12:50.367] [BS DEBUG] Loading ML assembly
[21:12:50.370] [BS DEBUG] Adding internal calls
[21:12:50.377] [BS DEBUG] Invoking managed core init

Error in console:

System.Object[] doesn't implement interface System.Collections.Generic.IEnumerable<System.Diagnostics.ProcessModule>
* Assertion: should not be reached at ..\mono\mini\mini-trampolines.c:183

Did you attach your log file?

Yes, I attached my log file to the text box above.

commented

What game?

commented

HuniePop

commented

Are you running on Windows or Linux?

commented

Oh wait, i missed a part of the message. You said the nightly build works?
In that case, the issue has been fixed and you'll need to use the nightly build until the next update is released