MelonLoader

MelonLoader

554 Downloads

[Bug]: SM_Component does not have a corresponding IL2CPP class pointer

the7shfun opened this issue ยท 3 comments

commented

All of the following criteria must be met

  • All Requirements must be installed.
  • Changed the title so that it doesn't just says "[Bug]: "
  • I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

  • Tried reinstalling the Game.
  • Tried reinstalling MelonLoader.
  • Tried restarting PC.
  • Was able to see the Start Screen.

Describe the issue.

I have tried the latest alpha dev version compilation and added some log outputs to identify the issue. However, due to insufficient overall understanding of the code, I am unable to solve it. Therefore, I am seeking help here. The dump part is successful, but it seems that the specified support modules cannot be loaded during the loading process, and no MOD can be loaded. Here is the log.

[20:14:46.257] ------------------------------
[20:14:46.279] MelonLoader v0.7.1 Open-Beta
[20:14:46.280] OS: Windows 11
[20:14:46.280] Hash Code: 03B78FC26212D336D3A34C6967C44793DC05E9CDC6BDF377F6CC45357F394B4A
[20:14:46.280] ------------------------------
[20:14:46.281] Game Type: Il2cpp
[20:14:46.281] Game Arch: x64
[20:14:46.281] ------------------------------
[20:14:46.281] Command-Line: 
[20:14:46.281] ------------------------------
[20:14:46.281] Core::BasePath = E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland
[20:14:46.281] Game::BasePath = E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland
[20:14:46.281] Game::DataPath = E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MechaBREAK_Data
[20:14:46.282] Game::ApplicationPath = E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MechaBREAK.exe
[20:14:46.282] Runtime Type: net6
[20:14:46.445] ------------------------------
[20:14:46.445] Game Name: Mecha BREAK
[20:14:46.446] Game Developer: xishanju
[20:14:46.447] Unity Version: 2022.3.16f1
[20:14:46.448] Game Version: 0.9.0.665445
[20:14:46.448] ------------------------------

[20:14:47.461] Preferences Loaded!

[20:14:47.949] Loading UserLibs...
[20:14:47.951] 0 UserLibs loaded.

[20:14:47.952] Loading Plugins...
[20:14:47.955] 0 Plugins loaded.

[20:14:49.373] Loading Il2CppAssemblyGenerator...
[20:14:49.396] [Il2CppAssemblyGenerator] Contacting RemoteAPI...
[20:14:50.022] [Il2CppAssemblyGenerator] Game Not Found on RemoteAPI Host (https://api.melonloader.com/api/v1/game/mecha-break)
[20:14:50.023] [Il2CppAssemblyGenerator] RemoteAPI.DumperVersion = null
[20:14:50.023] [Il2CppAssemblyGenerator] RemoteAPI.ObfuscationRegex = null
[20:14:50.023] [Il2CppAssemblyGenerator] RemoteAPI.MappingURL = null
[20:14:50.023] [Il2CppAssemblyGenerator] RemoteAPI.MappingFileSHA512 = null
[20:14:50.026] [Il2CppAssemblyGenerator] Using Cpp2IL Version: 2022.1.0-pre-release.19
[20:14:50.026] [Il2CppAssemblyGenerator] Using Il2CppInterop Version = 1.4.6-ci.579+9d4599dc78d69ede49a2ee96a1ccf41eec02db5b
[20:14:50.026] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2022.3.16
[20:14:50.026] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null
[20:14:50.027] [Il2CppAssemblyGenerator] Downloading Cpp2IL...
[20:14:50.027] [Il2CppAssemblyGenerator] Downloading https://github.com/SamboyCoding/Cpp2IL/releases/download/2022.1.0-pre-release.19/Cpp2IL-2022.1.0-pre-release.19-Windows.exe to E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Cpp2IL.exe
[20:14:53.477] [Il2CppAssemblyGenerator] Processing Cpp2IL...
[20:14:54.216] [Il2CppAssemblyGenerator] Downloading Cpp2IL.Plugin.StrippedCodeRegSupport...
[20:14:54.216] [Il2CppAssemblyGenerator] Downloading https://github.com/SamboyCoding/Cpp2IL/releases/download/2022.1.0-pre-release.19/Cpp2IL.Plugin.StrippedCodeRegSupport.dll to E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Plugins\Cpp2IL.Plugin.StrippedCodeRegSupport.dll
[20:14:55.605] [Il2CppAssemblyGenerator] Processing Cpp2IL.Plugin.StrippedCodeRegSupport...
[20:14:55.605] [Il2CppAssemblyGenerator] Downloading UnityDependencies...
[20:14:55.606] [Il2CppAssemblyGenerator] Downloading https://github.com/LavaGang/MelonLoader.UnityDependencies/releases/download/2022.3.16/Managed.zip to E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies_2022.3.16.zip
[20:14:57.474] [Il2CppAssemblyGenerator] Processing UnityDependencies...
[20:14:57.475] [Il2CppAssemblyGenerator] Creating Directory E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies
[20:14:57.475] [Il2CppAssemblyGenerator] Extracting E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies_2022.3.16.zip to E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies
[20:14:57.510] [Il2CppAssemblyGenerator] Checking GameAssembly...
[20:14:58.068] [Il2CppAssemblyGenerator] Assembly Generation Needed!
[20:14:58.183] [Il2CppAssemblyGenerator] Executing Cpp2IL...
[20:14:58.183] [Il2CppAssemblyGenerator] "E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Cpp2IL.exe" --game-path "E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland" --exe-name "MechaBREAK" --output-as dummydll --use-processor attributeanalyzer attributeinjector
[20:14:58.341] [Il2CppAssemblyGenerator] ===Cpp2IL by Samboy063===
[20:14:58.342] [Il2CppAssemblyGenerator] A Tool to Reverse Unity's "il2cpp" Build Process.
[20:14:58.346] [Il2CppAssemblyGenerator] Version 2022.1.0-pre-release.19+edbb9949b3f999a44bb42aea14f357d6e0e7820f
[20:14:58.346] [Il2CppAssemblyGenerator] 
[20:14:58.353] [Il2CppAssemblyGenerator] [Warn] [Program] NO_COLOR set, disabling ANSI color codes as you requested.
[20:14:58.359] [Il2CppAssemblyGenerator] [Info] [Program] Running on Win32NT
[20:14:58.434] [Il2CppAssemblyGenerator] [Info] [Plugins] Loading plugins from E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Plugins...
[20:14:58.491] [Il2CppAssemblyGenerator] [Info] [Plugins] Using Plugin: Cpp2IL Built-In
[20:14:58.491] [Il2CppAssemblyGenerator] [Info] [Plugins] Using Plugin: Stripped CodeReg Support
[20:14:58.534] [Il2CppAssemblyGenerator] [Info] [Program] Determined game's unity version to be 2022.3.16a0
[20:14:58.673] [Il2CppAssemblyGenerator] [Info] [Library] Initializing Metadata...
[20:14:58.676] [Il2CppAssemblyGenerator] [Info] [Library] 	Using actual IL2CPP Metadata version 29.1
[20:14:59.087] [Il2CppAssemblyGenerator] [Info] [Library] Initialized Metadata in 412ms
[20:14:59.087] [Il2CppAssemblyGenerator] [Info] [Library] Using binary type Portable Executable (from LibCpp2IL)
[20:14:59.089] [Il2CppAssemblyGenerator] [Info] [Library] Searching Binary for Required Data...
[20:14:59.857] [Il2CppAssemblyGenerator] [Info] [Library] Got Binary codereg: 0x18C82C970, metareg: 0x18D9D5E20 in 770ms.
[20:14:59.857] [Il2CppAssemblyGenerator] [Info] [Library] Initializing Binary...
[20:15:00.177] [Il2CppAssemblyGenerator] [Info] [Library] Initialized Binary in 320ms
[20:15:00.485] [Il2CppAssemblyGenerator] [Info] [Library] Mapping pointers to Il2CppMethodDefinitions...Processed 420692 OK (308ms)
[20:15:00.501] [Il2CppAssemblyGenerator] [Info] [Program] Creating application model...
[20:15:01.517] [Il2CppAssemblyGenerator] [Warn] [Library] [GetDefaultValue] String length is really large: 160770
[20:15:04.637] [Il2CppAssemblyGenerator] [Info] [Program] Application model created in 4136.0679ms
[20:15:04.637] [Il2CppAssemblyGenerator] [Info] [Program] Pre-processing processing layers...
[20:15:04.638] [Il2CppAssemblyGenerator] [Info] [Program]     CustomAttribute Analyzer...
[20:15:04.638] [Il2CppAssemblyGenerator] [Info] [Program]     CustomAttribute Analyzer finished in 0.0436ms
[20:15:04.638] [Il2CppAssemblyGenerator] [Info] [Program]     Attribute Injector...
[20:15:04.638] [Il2CppAssemblyGenerator] [Info] [Program]     Attribute Injector finished in 0.0022ms
[20:15:04.638] [Il2CppAssemblyGenerator] [Info] [Program] Invoking processing layers...
[20:15:04.639] [Il2CppAssemblyGenerator] [Info] [Program]     CustomAttribute Analyzer...
[20:15:04.785] [Il2CppAssemblyGenerator] [Info] [Program]     CustomAttribute Analyzer finished in 147.4067ms
[20:15:04.785] [Il2CppAssemblyGenerator] [Info] [Program]     Attribute Injector...
[20:15:05.760] [Il2CppAssemblyGenerator] [Info] [Program]     Attribute Injector finished in 975.4377ms
[20:15:05.761] [Il2CppAssemblyGenerator] [Info] [Program] Outputting as DLL output format for backwards compatibility. to E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\cpp2il_out...
[20:15:08.383] [Il2CppAssemblyGenerator] [Warn] [Library] [GetDefaultValue] String length is really large: 160770
[20:15:15.033] [Il2CppAssemblyGenerator] [Info] [Program] Finished outputting in 9272.0828ms
[20:15:15.033] [Il2CppAssemblyGenerator] [Info] [Program] Done. Total execution time: 16496.5798ms
[20:15:15.458] [Il2CppAssemblyGenerator] Reading dumped assemblies for interop generation...
[20:15:15.767] [Il2CppAssemblyGenerator] Generating Interop Assemblies...
[20:15:15.772] [Il2CppAssemblyGenerator] Reading assemblies...
[20:15:15.836] [Il2CppAssemblyGenerator] Done in 00:00:00.0633600
[20:15:15.836] [Il2CppAssemblyGenerator] Reading unity assemblies...
[20:15:15.850] [Il2CppAssemblyGenerator] Done in 00:00:00.0135766
[20:15:15.850] [Il2CppAssemblyGenerator] Creating rewrite assemblies...
[20:15:15.941] [Il2CppAssemblyGenerator] Done in 00:00:00.0908189
[20:15:15.942] [Il2CppAssemblyGenerator] Computing renames...
[20:15:16.096] [Il2CppAssemblyGenerator] Done in 00:00:00.1542449
[20:15:16.096] [Il2CppAssemblyGenerator] Creating typedefs...
[20:15:16.294] [Il2CppAssemblyGenerator] Done in 00:00:00.1969663
[20:15:16.294] [Il2CppAssemblyGenerator] Computing struct blittability...
[20:15:16.402] [Il2CppAssemblyGenerator] Done in 00:00:00.1073141
[20:15:16.402] [Il2CppAssemblyGenerator] Filling typedefs...
[20:15:16.920] [Il2CppAssemblyGenerator] Done in 00:00:00.5178071
[20:15:16.920] [Il2CppAssemblyGenerator] Filling generic constraints...
[20:15:16.931] [Il2CppAssemblyGenerator] Done in 00:00:00.0103898
[20:15:16.931] [Il2CppAssemblyGenerator] Creating members...
[20:15:22.727] [Il2CppAssemblyGenerator] Done in 00:00:05.7954888
[20:15:22.727] [Il2CppAssemblyGenerator] Scanning method cross-references...
[20:15:25.210] [Il2CppAssemblyGenerator] Done in 00:00:02.4824987
[20:15:25.210] [Il2CppAssemblyGenerator] Finalizing method declarations...
[20:15:33.530] [Il2CppAssemblyGenerator] Done in 00:00:08.3198514
[20:15:33.530] [Il2CppAssemblyGenerator] 156 total potentially dead methods
[20:15:33.531] [Il2CppAssemblyGenerator] Filling method parameters...
[20:15:36.803] [Il2CppAssemblyGenerator] Done in 00:00:03.2718730
[20:15:36.803] [Il2CppAssemblyGenerator] Creating static constructors...
[20:15:38.848] [Il2CppAssemblyGenerator] Done in 00:00:02.0448797
[20:15:38.848] [Il2CppAssemblyGenerator] Creating value type fields...
[20:15:38.919] [Il2CppAssemblyGenerator] Done in 00:00:00.0697728
[20:15:38.919] [Il2CppAssemblyGenerator] Creating enums...
[20:15:39.207] [Il2CppAssemblyGenerator] Done in 00:00:00.2879434
[20:15:39.207] [Il2CppAssemblyGenerator] Creating IntPtr constructors...
[20:15:39.440] [Il2CppAssemblyGenerator] Done in 00:00:00.2320879
[20:15:39.440] [Il2CppAssemblyGenerator] Creating non-blittable struct constructors...
[20:15:39.446] [Il2CppAssemblyGenerator] Done in 00:00:00.0051383
[20:15:39.446] [Il2CppAssemblyGenerator] Creating generic method static constructors...
[20:15:39.621] [Il2CppAssemblyGenerator] Done in 00:00:00.1751524
[20:15:39.621] [Il2CppAssemblyGenerator] Creating field accessors...
[20:15:43.446] [Il2CppAssemblyGenerator] Done in 00:00:03.8241098
[20:15:43.446] [Il2CppAssemblyGenerator] Filling methods...
[20:15:48.469] [Il2CppAssemblyGenerator] Done in 00:00:05.0227809
[20:15:48.469] [Il2CppAssemblyGenerator] Generating implicit conversions...
[20:15:48.577] [Il2CppAssemblyGenerator] Done in 00:00:00.1077677
[20:15:48.577] [Il2CppAssemblyGenerator] Creating properties...
[20:15:49.506] [Il2CppAssemblyGenerator] Done in 00:00:00.9277625
[20:15:49.506] [Il2CppAssemblyGenerator] Unstripping types...
[20:15:49.519] [Il2CppAssemblyGenerator] Done in 00:00:00.0131856
[20:15:49.519] [Il2CppAssemblyGenerator] Unstripping fields...
[20:15:49.527] [Il2CppAssemblyGenerator] Restored 336 fields
[20:15:49.527] [Il2CppAssemblyGenerator] Failed to restore 1 fields
[20:15:49.527] [Il2CppAssemblyGenerator] Done in 00:00:00.0077385
[20:15:49.527] [Il2CppAssemblyGenerator] Unstripping methods...
[20:15:50.003] [Il2CppAssemblyGenerator] Restored 8356 methods
[20:15:50.003] [Il2CppAssemblyGenerator] Failed to restore 438 methods
[20:15:50.004] [Il2CppAssemblyGenerator] Done in 00:00:00.4762036
[20:15:50.004] [Il2CppAssemblyGenerator] Unstripping method bodies...
[20:15:50.143] [Il2CppAssemblyGenerator] IL unstrip statistics: 4478 successful, 925 failed
[20:15:50.143] [Il2CppAssemblyGenerator] Done in 00:00:00.1386926
[20:15:50.143] [Il2CppAssemblyGenerator] Writing xref cache...
[20:15:52.097] [Il2CppAssemblyGenerator] Done in 00:00:01.9533676
[20:15:52.097] [Il2CppAssemblyGenerator] Writing assemblies...
[20:16:15.010] [Il2CppAssemblyGenerator] Done in 00:00:22.9128801
[20:16:15.010] [Il2CppAssemblyGenerator] Writing method pointer map...
[20:16:15.083] [Il2CppAssemblyGenerator] Done in 00:00:00.0727697
[20:16:15.083] [Il2CppAssemblyGenerator] Done!
[20:16:15.084] [Il2CppAssemblyGenerator] Cleaning up...
[20:16:15.085] [Il2CppAssemblyGenerator] Interop Generation Complete!
[20:16:15.085] [Il2CppAssemblyGenerator] Moving Assembly-CSharp-firstpass.dll
[20:16:15.086] [Il2CppAssemblyGenerator] Moving Assembly-CSharp.dll
[20:16:15.086] [Il2CppAssemblyGenerator] Moving Il2CppAdvancedDissolve.Runtime.dll
[20:16:15.087] [Il2CppAssemblyGenerator] Moving Il2CppAes.dll
[20:16:15.087] [Il2CppAssemblyGenerator] Moving Il2CppAk.Wwise.Api.WAAPI.dll
[20:16:15.087] [Il2CppAssemblyGenerator] Moving Il2CppAK.Wwise.Unity.API.dll
[20:16:15.088] [Il2CppAssemblyGenerator] Moving Il2CppAK.Wwise.Unity.API.WwiseTypes.dll
[20:16:15.088] [Il2CppAssemblyGenerator] Moving Il2CppAK.Wwise.Unity.MonoBehaviour.dll
[20:16:15.088] [Il2CppAssemblyGenerator] Moving Il2CppAK.Wwise.Unity.Timeline.dll
[20:16:15.089] [Il2CppAssemblyGenerator] Moving Il2CppAliyun.OSS.dll
[20:16:15.089] [Il2CppAssemblyGenerator] Moving Il2CppAmazingAssets.WireframeShader.dll
[20:16:15.089] [Il2CppAssemblyGenerator] Moving Il2CppAmplifyImpostors.dll
[20:16:15.089] [Il2CppAssemblyGenerator] Moving Il2CppArtSupport.dll
[20:16:15.090] [Il2CppAssemblyGenerator] Moving Il2CppArtWork.dll
[20:16:15.090] [Il2CppAssemblyGenerator] Moving Il2CppAwesomeTechnologies.VegetationStudioPro.Runtime.dll
[20:16:15.090] [Il2CppAssemblyGenerator] Moving Il2CppBase.dll
[20:16:15.091] [Il2CppAssemblyGenerator] Moving Il2CppBehaviorDesigner.Runtime.dll
[20:16:15.091] [Il2CppAssemblyGenerator] Moving Il2CppBouncyCastle.dll
[20:16:15.091] [Il2CppAssemblyGenerator] Moving Il2CppCinemachine.dll
[20:16:15.091] [Il2CppAssemblyGenerator] Moving Il2CppClient.dll
[20:16:15.177] [Il2CppAssemblyGenerator] Moving Il2CppClientEngine.dll
[20:16:15.178] [Il2CppAssemblyGenerator] Moving Il2CppCodeWriter.ExpressionParser.dll
[20:16:15.178] [Il2CppAssemblyGenerator] Moving Il2CppCoffee.UIParticle.dll
[20:16:15.178] [Il2CppAssemblyGenerator] Moving Il2CppCoffee.UIParticle.R.dll
[20:16:15.179] [Il2CppAssemblyGenerator] Moving Il2Cppcom.nvidia.streamline.core.Runtime.dll
[20:16:15.179] [Il2CppAssemblyGenerator] Moving Il2Cppcom.nvidia.streamline.dlssg.Runtime.dll
[20:16:15.180] [Il2CppAssemblyGenerator] Moving Il2Cppcom.nvidia.streamline.reflex.Runtime.dll
[20:16:15.180] [Il2CppAssemblyGenerator] Moving Il2Cppcom.rlabrecque.steamworks.net.dll
[20:16:15.180] [Il2CppAssemblyGenerator] Moving Il2Cppcom.seasun.globalweathersystem.runtime.dll
[20:16:15.180] [Il2CppAssemblyGenerator] Moving Il2CppCommon.dll
[20:16:15.181] [Il2CppAssemblyGenerator] Moving Il2CppCommonUtils.dll
[20:16:15.181] [Il2CppAssemblyGenerator] Moving Il2CppCore.dll
[20:16:15.181] [Il2CppAssemblyGenerator] Moving Il2CppCullingSystem.dll
[20:16:15.181] [Il2CppAssemblyGenerator] Moving Il2CppCustomResourceManagerEditorInCB.dll
[20:16:15.182] [Il2CppAssemblyGenerator] Moving Il2CppCustomResourceManagerInCB.dll
[20:16:15.182] [Il2CppAssemblyGenerator] Moving Il2CppCustomTerrainMaterialIdResourceMgr.dll
[20:16:15.182] [Il2CppAssemblyGenerator] Moving Il2CppCustomVegetationPro.dll
[20:16:15.183] [Il2CppAssemblyGenerator] Moving Il2CppDebugEnvironment.dll
[20:16:15.183] [Il2CppAssemblyGenerator] Moving Il2CppDOTween.dll
[20:16:15.183] [Il2CppAssemblyGenerator] Moving Il2CppDOTween.Modules.dll
[20:16:15.184] [Il2CppAssemblyGenerator] Moving Il2CppEcosystemSimulate.Runtime.dll
[20:16:15.184] [Il2CppAssemblyGenerator] Moving Il2CppEngine.dll
[20:16:15.184] [Il2CppAssemblyGenerator] Moving Il2CppEngine.Serialization.dll
[20:16:15.185] [Il2CppAssemblyGenerator] Moving Il2CppFluid_Interaction.dll
[20:16:15.185] [Il2CppAssemblyGenerator] Moving Il2CppFreeImageNET.dll
[20:16:15.185] [Il2CppAssemblyGenerator] Moving Il2CppGameProtocol.dll
[20:16:15.186] [Il2CppAssemblyGenerator] Moving Il2CppGCOptimization.dll
[20:16:15.186] [Il2CppAssemblyGenerator] Moving Il2CppGoogle.FlatBuffers.dll
[20:16:15.186] [Il2CppAssemblyGenerator] Moving Il2CppGoogle.Protobuf.dll
[20:16:15.186] [Il2CppAssemblyGenerator] Moving Il2CppGPMSDK.dll
[20:16:15.187] [Il2CppAssemblyGenerator] Moving Il2CppICSharpCode.SharpZipLib.dll
[20:16:15.187] [Il2CppAssemblyGenerator] Moving Il2CppILVForMechaBreak.Runtime.dll
[20:16:15.187] [Il2CppAssemblyGenerator] Moving Il2CppIntel.XeSS.Runtime.dll
[20:16:15.187] [Il2CppAssemblyGenerator] Moving Il2CppKGLog.dll
[20:16:15.187] [Il2CppAssemblyGenerator] Moving Il2CppKGLogView.dll
[20:16:15.188] [Il2CppAssemblyGenerator] Moving Il2CppLitJson.dll
[20:16:15.188] [Il2CppAssemblyGenerator] Moving Il2CppMacroDefinition.dll
[20:16:15.188] [Il2CppAssemblyGenerator] Moving Il2CppMagicaClothV2.dll
[20:16:15.188] [Il2CppAssemblyGenerator] Moving Il2CppMeshBakerCore.dll
[20:16:15.189] [Il2CppAssemblyGenerator] Moving Il2CppMeshCombineStudio.Runtime.dll
[20:16:15.189] [Il2CppAssemblyGenerator] Moving Il2CppMeshDensityOptimize.dll
[20:16:15.189] [Il2CppAssemblyGenerator] Moving Il2CppMeshExtension.dll
[20:16:15.190] [Il2CppAssemblyGenerator] Moving Il2CppMicrosoft.CSharp.dll
[20:16:15.190] [Il2CppAssemblyGenerator] Moving Il2CppMipmapOpitimize.dll
[20:16:15.191] [Il2CppAssemblyGenerator] Moving Il2CppMono.Security.dll
[20:16:15.192] [Il2CppAssemblyGenerator] Moving Il2Cppmscorlib.dll
[20:16:15.192] [Il2CppAssemblyGenerator] Moving Il2CppNani.Base.dll
[20:16:15.192] [Il2CppAssemblyGenerator] Moving Il2CppNani.Engine.dll
[20:16:15.193] [Il2CppAssemblyGenerator] Moving Il2CppNani.Runtime.dll
[20:16:15.193] [Il2CppAssemblyGenerator] Moving Il2CppNaniteInCodeBreak.dll
[20:16:15.193] [Il2CppAssemblyGenerator] Moving Il2CppNaniteInCodeBreakEditor.dll
[20:16:15.193] [Il2CppAssemblyGenerator] Moving Il2CppNativeCollection.dll
[20:16:15.194] [Il2CppAssemblyGenerator] Moving Il2CppNeuralNetwork.dll
[20:16:15.194] [Il2CppAssemblyGenerator] Moving Il2CppNewtonsoft.Json.dll
[20:16:15.194] [Il2CppAssemblyGenerator] Moving Il2CppPrefabPainter.dll
[20:16:15.194] [Il2CppAssemblyGenerator] Moving Il2CppPrefabUnbindTool.dll
[20:16:15.194] [Il2CppAssemblyGenerator] Moving Il2CppPreUtil.dll
[20:16:15.195] [Il2CppAssemblyGenerator] Moving Il2CppQHierarchyNullable.dll
[20:16:15.195] [Il2CppAssemblyGenerator] Moving Il2CppQHierarchyRuntime.dll
[20:16:15.195] [Il2CppAssemblyGenerator] Moving Il2CppRemoteInspectorRuntime.dll
[20:16:15.196] [Il2CppAssemblyGenerator] Moving Il2CppResourceManager.Common.Runtime.dll
[20:16:15.196] [Il2CppAssemblyGenerator] Moving Il2CppRootMotion.dll
[20:16:15.196] [Il2CppAssemblyGenerator] Moving Il2CppRTCompressor.Runtime.dll
[20:16:15.197] [Il2CppAssemblyGenerator] Moving Il2CppRVT.Runtime.dll
[20:16:15.197] [Il2CppAssemblyGenerator] Moving Il2CppRVT.Runtime.HDRP.dll
[20:16:15.197] [Il2CppAssemblyGenerator] Moving Il2CppSceneEditor.dll
[20:16:15.197] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.ClothSimulationLargeScale.dll
[20:16:15.198] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.FaceBody.dll
[20:16:15.198] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.GPUDrivenTerrain.Runtime.dll
[20:16:15.198] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.IndirectLightProbeVolume.Runtime.dll
[20:16:15.198] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.Rigging.dll
[20:16:15.199] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.tc.BulletinContainer.Demo.dll
[20:16:15.199] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.tc.BulletinContainer.dll
[20:16:15.199] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.tc.RichTxt.dll
[20:16:15.200] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.TerrainMaterialIdRender.Runtime.dll
[20:16:15.200] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.UpdateManager.dll
[20:16:15.200] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.VoxelizedShadows.Core.dll
[20:16:15.200] [Il2CppAssemblyGenerator] Moving Il2CppSeasun.VoxelizedShadows.Runtime.dll
[20:16:15.201] [Il2CppAssemblyGenerator] Moving Il2CppServer.dll
[20:16:15.201] [Il2CppAssemblyGenerator] Moving Il2CppSirenix.OdinInspector.Attributes.dll
[20:16:15.201] [Il2CppAssemblyGenerator] Moving Il2CppSirenix.Serialization.AOTGenerated.dll
[20:16:15.202] [Il2CppAssemblyGenerator] Moving Il2CppSirenix.Serialization.Config.dll
[20:16:15.202] [Il2CppAssemblyGenerator] Moving Il2CppSirenix.Serialization.dll
[20:16:15.202] [Il2CppAssemblyGenerator] Moving Il2CppSirenix.Utilities.dll
[20:16:15.202] [Il2CppAssemblyGenerator] Moving Il2CppSoftMask.dll
[20:16:15.203] [Il2CppAssemblyGenerator] Moving Il2CppSplineWalker.Runtime.dll
[20:16:15.203] [Il2CppAssemblyGenerator] Moving Il2CppStringOptimization.Runtime.dll
[20:16:15.203] [Il2CppAssemblyGenerator] Moving Il2CppSVT.Runtime.dll
[20:16:15.204] [Il2CppAssemblyGenerator] Moving Il2CppSVT.Runtime.Unsafe.dll
[20:16:15.204] [Il2CppAssemblyGenerator] Moving Il2CppSystem.Configuration.dll
[20:16:15.204] [Il2CppAssemblyGenerator] Moving Il2CppSystem.Core.dll
[20:16:15.204] [Il2CppAssemblyGenerator] Moving Il2CppSystem.Data.dll
[20:16:15.205] [Il2CppAssemblyGenerator] Moving Il2CppSystem.dll
[20:16:15.205] [Il2CppAssemblyGenerator] Moving Il2CppSystem.Drawing.dll
[20:16:15.205] [Il2CppAssemblyGenerator] Moving Il2CppSystem.Net.Http.dll
[20:16:15.206] [Il2CppAssemblyGenerator] Moving Il2CppSystem.Numerics.dll
[20:16:15.207] [Il2CppAssemblyGenerator] Moving Il2CppSystem.Runtime.CompilerServices.Unsafe.dll
[20:16:15.207] [Il2CppAssemblyGenerator] Moving Il2CppSystem.Runtime.Serialization.dll
[20:16:15.208] [Il2CppAssemblyGenerator] Moving Il2CppSystem.ServiceProcess.dll
[20:16:15.208] [Il2CppAssemblyGenerator] Moving Il2CppSystem.Xml.dll
[20:16:15.209] [Il2CppAssemblyGenerator] Moving Il2CppSystem.Xml.Linq.dll
[20:16:15.209] [Il2CppAssemblyGenerator] Moving Il2CppTerrainTools.dll
[20:16:15.209] [Il2CppAssemblyGenerator] Moving Il2CppThirdParty.dll
[20:16:15.210] [Il2CppAssemblyGenerator] Moving Il2CppTifish.SceneDesignTools.dll
[20:16:15.210] [Il2CppAssemblyGenerator] Moving Il2CppUAutoSDK.dll
[20:16:15.210] [Il2CppAssemblyGenerator] Moving Il2CppuBox.dll
[20:16:15.211] [Il2CppAssemblyGenerator] Moving Il2CppUIEffectSystem.Runtime.dll
[20:16:15.211] [Il2CppAssemblyGenerator] Moving Il2CppUIShaderEffect.Runtime.dll
[20:16:15.211] [Il2CppAssemblyGenerator] Moving Il2CppUrlBase64.dll
[20:16:15.211] [Il2CppAssemblyGenerator] Moving Il2CppVFXProfiler.Runtime.dll
[20:16:15.212] [Il2CppAssemblyGenerator] Moving Il2CppWSA-WebView.dll
[20:16:15.212] [Il2CppAssemblyGenerator] Moving Il2CppXblPCSandbox.dll
[20:16:15.212] [Il2CppAssemblyGenerator] Moving Il2CppXGamingRuntime.dll
[20:16:15.213] [Il2CppAssemblyGenerator] Moving Il2CppXSJArt.Editortools.Runtime.dll
[20:16:15.213] [Il2CppAssemblyGenerator] Moving Il2Cppzxing.unity.dll
[20:16:15.213] [Il2CppAssemblyGenerator] Moving Il2Cpp__Generated.dll
[20:16:15.214] [Il2CppAssemblyGenerator] Moving MethodAddressToToken.db
[20:16:15.214] [Il2CppAssemblyGenerator] Moving MethodXrefScanCache.db
[20:16:15.214] [Il2CppAssemblyGenerator] Moving Unity.Animation.Rigging.dll
[20:16:15.214] [Il2CppAssemblyGenerator] Moving Unity.Burst.dll
[20:16:15.214] [Il2CppAssemblyGenerator] Moving Unity.Burst.Unsafe.dll
[20:16:15.215] [Il2CppAssemblyGenerator] Moving Unity.Collections.dll
[20:16:15.215] [Il2CppAssemblyGenerator] Moving Unity.Collections.LowLevel.ILSupport.dll
[20:16:15.215] [Il2CppAssemblyGenerator] Moving Unity.InputSystem.dll
[20:16:15.216] [Il2CppAssemblyGenerator] Moving Unity.InputSystem.ForUI.dll
[20:16:15.216] [Il2CppAssemblyGenerator] Moving Unity.InternalAPIEngineBridge.007.dll
[20:16:15.216] [Il2CppAssemblyGenerator] Moving Unity.InternalAPIEngineBridge.020.dll
[20:16:15.217] [Il2CppAssemblyGenerator] Moving Unity.Mathematics.dll
[20:16:15.217] [Il2CppAssemblyGenerator] Moving Unity.RenderPipelines.Core.Runtime.dll
[20:16:15.217] [Il2CppAssemblyGenerator] Moving Unity.RenderPipelines.HighDefinition.Config.Runtime.dll
[20:16:15.217] [Il2CppAssemblyGenerator] Moving Unity.RenderPipelines.HighDefinition.Runtime.dll
[20:16:15.218] [Il2CppAssemblyGenerator] Moving Unity.Splines.dll
[20:16:15.218] [Il2CppAssemblyGenerator] Moving Unity.TextMeshPro.dll
[20:16:15.218] [Il2CppAssemblyGenerator] Moving Unity.Timeline.dll
[20:16:15.218] [Il2CppAssemblyGenerator] Moving Unity.VisualEffectGraph.Runtime.dll
[20:16:15.219] [Il2CppAssemblyGenerator] Moving UnityComponentRuntime.dll
[20:16:15.219] [Il2CppAssemblyGenerator] Moving UnityEngine.AccessibilityModule.dll
[20:16:15.219] [Il2CppAssemblyGenerator] Moving UnityEngine.AIModule.dll
[20:16:15.220] [Il2CppAssemblyGenerator] Moving UnityEngine.AndroidJNIModule.dll
[20:16:15.220] [Il2CppAssemblyGenerator] Moving UnityEngine.AnimationModule.dll
[20:16:15.221] [Il2CppAssemblyGenerator] Moving UnityEngine.ARModule.dll
[20:16:15.222] [Il2CppAssemblyGenerator] Moving UnityEngine.AssetBundleModule.dll
[20:16:15.222] [Il2CppAssemblyGenerator] Moving UnityEngine.AudioModule.dll
[20:16:15.222] [Il2CppAssemblyGenerator] Moving UnityEngine.ClothModule.dll
[20:16:15.223] [Il2CppAssemblyGenerator] Moving UnityEngine.ContentLoadModule.dll
[20:16:15.223] [Il2CppAssemblyGenerator] Moving UnityEngine.CoreModule.dll
[20:16:15.223] [Il2CppAssemblyGenerator] Moving UnityEngine.CrashReportingModule.dll
[20:16:15.224] [Il2CppAssemblyGenerator] Moving UnityEngine.DirectorModule.dll
[20:16:15.224] [Il2CppAssemblyGenerator] Moving UnityEngine.dll
[20:16:15.224] [Il2CppAssemblyGenerator] Moving UnityEngine.DSPGraphModule.dll
[20:16:15.224] [Il2CppAssemblyGenerator] Moving UnityEngine.GameCenterModule.dll
[20:16:15.225] [Il2CppAssemblyGenerator] Moving UnityEngine.GIModule.dll
[20:16:15.225] [Il2CppAssemblyGenerator] Moving UnityEngine.GridModule.dll
[20:16:15.225] [Il2CppAssemblyGenerator] Moving UnityEngine.HotReloadModule.dll
[20:16:15.225] [Il2CppAssemblyGenerator] Moving UnityEngine.ImageConversionModule.dll
[20:16:15.226] [Il2CppAssemblyGenerator] Moving UnityEngine.IMGUIModule.dll
[20:16:15.226] [Il2CppAssemblyGenerator] Moving UnityEngine.InputLegacyModule.dll
[20:16:15.227] [Il2CppAssemblyGenerator] Moving UnityEngine.InputModule.dll
[20:16:15.227] [Il2CppAssemblyGenerator] Moving UnityEngine.JSONSerializeModule.dll
[20:16:15.227] [Il2CppAssemblyGenerator] Moving UnityEngine.LocalizationModule.dll
[20:16:15.227] [Il2CppAssemblyGenerator] Moving UnityEngine.NVIDIAModule.dll
[20:16:15.228] [Il2CppAssemblyGenerator] Moving UnityEngine.ParticleSystemModule.dll
[20:16:15.228] [Il2CppAssemblyGenerator] Moving UnityEngine.PerformanceReportingModule.dll
[20:16:15.228] [Il2CppAssemblyGenerator] Moving UnityEngine.Physics2DModule.dll
[20:16:15.229] [Il2CppAssemblyGenerator] Moving UnityEngine.PhysicsModule.dll
[20:16:15.229] [Il2CppAssemblyGenerator] Moving UnityEngine.ProfilerModule.dll
[20:16:15.229] [Il2CppAssemblyGenerator] Moving UnityEngine.PropertiesModule.dll
[20:16:15.230] [Il2CppAssemblyGenerator] Moving UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll
[20:16:15.230] [Il2CppAssemblyGenerator] Moving UnityEngine.ScreenCaptureModule.dll
[20:16:15.230] [Il2CppAssemblyGenerator] Moving UnityEngine.SharedInternalsModule.dll
[20:16:15.230] [Il2CppAssemblyGenerator] Moving UnityEngine.SpriteMaskModule.dll
[20:16:15.231] [Il2CppAssemblyGenerator] Moving UnityEngine.SpriteShapeModule.dll
[20:16:15.231] [Il2CppAssemblyGenerator] Moving UnityEngine.StreamingModule.dll
[20:16:15.231] [Il2CppAssemblyGenerator] Moving UnityEngine.SubstanceModule.dll
[20:16:15.232] [Il2CppAssemblyGenerator] Moving UnityEngine.SubsystemsModule.dll
[20:16:15.232] [Il2CppAssemblyGenerator] Moving UnityEngine.TerrainModule.dll
[20:16:15.232] [Il2CppAssemblyGenerator] Moving UnityEngine.TerrainPhysicsModule.dll
[20:16:15.233] [Il2CppAssemblyGenerator] Moving UnityEngine.TextCoreFontEngineModule.dll
[20:16:15.233] [Il2CppAssemblyGenerator] Moving UnityEngine.TextCoreTextEngineModule.dll
[20:16:15.233] [Il2CppAssemblyGenerator] Moving UnityEngine.TextRenderingModule.dll
[20:16:15.234] [Il2CppAssemblyGenerator] Moving UnityEngine.TilemapModule.dll
[20:16:15.234] [Il2CppAssemblyGenerator] Moving UnityEngine.TLSModule.dll
[20:16:15.234] [Il2CppAssemblyGenerator] Moving UnityEngine.UI.dll
[20:16:15.234] [Il2CppAssemblyGenerator] Moving UnityEngine.UIElementsModule.dll
[20:16:15.235] [Il2CppAssemblyGenerator] Moving UnityEngine.UIModule.dll
[20:16:15.235] [Il2CppAssemblyGenerator] Moving UnityEngine.UmbraModule.dll
[20:16:15.235] [Il2CppAssemblyGenerator] Moving UnityEngine.UnityAnalyticsCommonModule.dll
[20:16:15.235] [Il2CppAssemblyGenerator] Moving UnityEngine.UnityAnalyticsModule.dll
[20:16:15.236] [Il2CppAssemblyGenerator] Moving UnityEngine.UnityConnectModule.dll
[20:16:15.236] [Il2CppAssemblyGenerator] Moving UnityEngine.UnityCurlModule.dll
[20:16:15.238] [Il2CppAssemblyGenerator] Moving UnityEngine.UnityTestProtocolModule.dll
[20:16:15.238] [Il2CppAssemblyGenerator] Moving UnityEngine.UnityWebRequestAssetBundleModule.dll
[20:16:15.238] [Il2CppAssemblyGenerator] Moving UnityEngine.UnityWebRequestAudioModule.dll
[20:16:15.239] [Il2CppAssemblyGenerator] Moving UnityEngine.UnityWebRequestModule.dll
[20:16:15.239] [Il2CppAssemblyGenerator] Moving UnityEngine.UnityWebRequestTextureModule.dll
[20:16:15.239] [Il2CppAssemblyGenerator] Moving UnityEngine.UnityWebRequestWWWModule.dll
[20:16:15.240] [Il2CppAssemblyGenerator] Moving UnityEngine.VehiclesModule.dll
[20:16:15.240] [Il2CppAssemblyGenerator] Moving UnityEngine.VFXModule.dll
[20:16:15.240] [Il2CppAssemblyGenerator] Moving UnityEngine.VideoModule.dll
[20:16:15.241] [Il2CppAssemblyGenerator] Moving UnityEngine.VRModule.dll
[20:16:15.241] [Il2CppAssemblyGenerator] Moving UnityEngine.WindModule.dll
[20:16:15.241] [Il2CppAssemblyGenerator] Moving UnityEngine.XRModule.dll
[20:16:15.244] [Il2CppAssemblyGenerator] Assembly Generation Successful!

[20:16:15.283] Loading Mods...
[20:16:15.284] 0 Mods loaded.

[20:16:15.285] Support Module Directory: E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\SupportModules\Il2Cpp.dll
[20:16:15.285] 1 
[20:16:15.286] 2 
[20:16:15.286] 3 
[20:16:15.287]  LoadInterface Il2Cpp, Version=0.7.1.0, Culture=neutral, PublicKeyToken=null
[20:16:15.287] 4 
[20:16:15.287] 5 
[20:16:15.287] 6 
[20:16:20.252] [Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[20:16:20.761] [Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[20:16:20.791] [Il2CppInterop] Registered mono type MelonLoader.Support.MonoEnumeratorWrapper in il2cpp domain
[20:16:20.794] Exception while Getting UnityEngine.Transform::SetAsLastSibling: System.Reflection.AmbiguousMatchException: Ambiguous match found.
   at System.DefaultBinder.FindMostDerivedNewSlotMeth(MethodBase[] match, Int32 cMatches)
   at System.RuntimeType.GetMethodImplCommon(String name, Int32 genericParameterCount, BindingFlags bindingAttr, Binder binder, CallingConventions callConv, Type[] types, ParameterModifier[] modifiers)
   at System.Type.GetMethod(String name, BindingFlags bindingAttr)
   at MelonLoader.Support.SM_Component..cctor() in F:\MyCode\Github\MelonLoader-alpha-development\Dependencies\SupportModules\Component.cs:line 30
[20:16:20.794] Melon Events might run before some MonoBehaviour Events
[20:16:20.795] Support Module Directory: E:\Games\Steam\Steam\steamapps\common\Mecha BREAK Demo\Game\MechaBreak\Mainland\MelonLoader\Dependencies\SupportModules\Mono.dll
[20:16:20.796] 1 
[20:16:20.796] No Support Module Loaded!
[20:16:20.940] [Il2CppInterop] Exception in IL2CPP-to-Managed trampoline, not passing it to il2cpp: System.ArgumentException: SM_Component does not have a corresponding IL2CPP class pointer
   at Il2CppInterop.Runtime.Il2CppType.TypeFromPointerInternal(IntPtr classPointer, String typeName, Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 19
   at Il2CppInterop.Runtime.Il2CppType.Of[T](Boolean throwOnFailure) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 52
   at Il2CppInterop.Runtime.Il2CppType.Of[T]() in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppType.cs:line 47
   at MelonLoader.Support.SM_Component.Create() in F:\MyCode\Github\MelonLoader-alpha-development\Dependencies\SupportModules\Component.cs:line 57
   at MelonLoader.Support.SceneHandler.OnSceneLoad(Scene scene, LoadSceneMode mode) in F:\MyCode\Github\MelonLoader-alpha-development\Dependencies\SupportModules\SceneHandler.cs:line 57
   at (il2cpp delegate trampoline) System.Void_System.Action`2[[UnityEngine.SceneManagement.Scene, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[UnityEngine.SceneManagement.LoadSceneMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]_UnityEngine.SceneManagement.Scene_UnityEngine.SceneManagement.LoadSceneMode(IntPtr , Scene , LoadSceneMode , Il2CppMethodInfo* ) 

Here is my add code for debug:

        internal static bool Setup()
        {
            BaseDirectory = MelonEnvironment.SupportModuleDirectory;

            

            if (!Directory.Exists(BaseDirectory))
            {
                MelonLogger.Error("Failed to Find SupportModules Directory!");
                return false;
            }

            LemonEnumerator<ModuleListing> enumerator = new LemonEnumerator<ModuleListing>(Modules);
            Thread thread;
            while (enumerator.MoveNext())
            {
                string ModulePath = Path.Combine(BaseDirectory, enumerator.Current.FileName);
                MelonLogger.Msg("Support Module Directory: " + ModulePath);
                if (!File.Exists(ModulePath))
                    continue;
                MelonLogger.Msg("1 ");
                try
                {
                    if (enumerator.Current.LoadSpecifier != null)
                    {
                        if (!enumerator.Current.LoadSpecifier())
                        {
                            //File.Delete(ModulePath);
                            //string depsJson = Path.Combine(Path.GetDirectoryName(ModulePath), 
                            //    Path.GetFileNameWithoutExtension(ModulePath) + ".deps.json");
                            //if (File.Exists(depsJson))
                            //    File.Delete(depsJson);

                            continue;
                        }
                    }
                    MelonLogger.Msg("2 ");
                    if (Interface != null)
                        continue;
                    MelonLogger.Msg("3 ");


                    if (!LoadInterface(ModulePath))
                        continue;

                    MelonLogger.Msg("Interface : " + Interface);
                }
                catch (Exception ex)
                {
                    MelonDebug.Error($"Support Module [{enumerator.Current.FileName}] threw an Exception: {ex}");
                    continue;
                }
            }

            if (Interface == null)
            {
                MelonLogger.Error("No Support Module Loaded!");
                return false;
            }
            return true;
        }

        private static bool LoadInterface(string ModulePath)
        {
            Assembly assembly = Assembly.LoadFrom(ModulePath);

            MelonLogger.Error(" LoadInterface " + assembly);
            if (assembly == null)
            {
                MelonLogger.Error("Failed to Get assembly!");
                return false;
            }
            MelonLogger.Error("4 ");
            Type type = assembly.GetType("MelonLoader.Support.Main");
            if (type == null)
            {
                MelonLogger.Error("Failed to Get Type MelonLoader.Support.Main!");
                return false;
            }
            MelonLogger.Error("5 ");
            MethodInfo method = type.GetMethod("Initialize", BindingFlags.NonPublic | BindingFlags.Static);
            if (method == null)
            {
                MelonLogger.Error("Failed to Get Method Initialize!");
                return false;
            }
            MelonLogger.Error("6 ");
            Interface = (ISupportModule_To)method.Invoke(null, new object[] { new SupportModule_From() });
            MelonLogger.Error("7 ");
            if (Interface == null)
            {
                MelonLogger.Error("Failed to Initialize Interface!");
                return false;
            }
            MelonLogger.Error("8 ");

            MelonLogger.Msg($"Support Module Loaded: {ModulePath}");

            return true;
        }

Did you attach your log file?

Yes, I attached my log file to the text box above.

commented

this line of code cannot correctly obtain the interface.
In SupportModule.cs
Interface = (ISupportModule_To)method.Invoke(null, new object[] { new SupportModule_From() });

commented

After much debugging and testing I came up with a general reason.
It's because the
ClassInjector.RegisterTypeInIl2Cpp<SM_Component>();
can't register causing the overall code to not work properly.

commented

this line of code cannot correctly obtain the interface. In SupportModule.cs Interface = (ISupportModule_To)method.Invoke(null, new object[] { new SupportModule_From() });
After much debugging and testing I came up with a general reason. It's because the ClassInjector.RegisterTypeInIl2Cpp<SM_Component>(); can't register causing the overall code to not work properly.

Those are likely resulting issues because of the initial issue.
I have pushed some changes to address this.
Please retry using the latest nightly build through the automated installer or manual installation