MelonLoader

MelonLoader

554 Downloads

can not install melonloader in Elypse 1.0.12

richmondx opened this issue ยท 1 comments

commented

All of the following criteria must be met

  • All Requirements must be installed.
  • Changed the title so that it doesn't just says "[Bug]: "
  • I have searched the GitHub issues for my bug, even in the closed issues.

All of the following are optional to answer

  • Tried reinstalling the Game.
  • Tried reinstalling MelonLoader.
  • Tried restarting PC.
  • Was able to see the Start Screen.

Describe the issue.

[00:05:33.352] ------------------------------
[00:05:33.405] MelonLoader v0.7.0 Open-Beta
[00:05:33.406] OS: Windows 10
[00:05:33.408] Hash Code: F2DCA88FB1569FD6750096CED35BBB808C50BA273E0D295347A24385B0B764CA
[00:05:33.408] ------------------------------
[00:05:33.413] Game Type: MonoBleedingEdge
[00:05:33.413] Game Arch: x64
[00:05:33.413] ------------------------------
[00:05:33.413] Command-Line:
[00:05:33.414] ------------------------------
[00:05:33.414] Core::BasePath = E:\Downloads\Elypse
[00:05:33.414] Game::BasePath = E:\Downloads\Elypse
[00:05:33.414] Game::DataPath = E:\Downloads\Elypse\Elypse_Data
[00:05:33.415] Game::ApplicationPath = E:\Downloads\Elypse\Elypse.exe
[00:05:33.415] Runtime Type: net35
[00:05:34.359] ------------------------------
[00:05:34.359] Game Name: Elypse
[00:05:34.360] Game Developer: Hot Chili Games
[00:05:34.361] Unity Version: 2020.3.42f1
[00:05:34.361] Game Version: UNKNOWN
[00:05:34.361] ------------------------------

[00:05:39.941] Preferences Loaded!

[00:05:39.996] Loading UserLibs...
[00:05:40.055] ------------------------------
[00:05:40.111] Melon Assembly loaded: '.\UserLibs\UniverseLib.IL2CPP.Interop.ML.dll'
[00:05:40.111] SHA256 Hash: '3890EB5E4802A08226EFF62B82B82C8F56425B580273D9D432F986CA9D97D805'
[00:05:40.112] ------------------------------
[00:05:40.112] 0 UserLibs loaded.

[00:05:40.114] Loading Plugins...
[00:05:40.117] 0 Plugins loaded.

[00:05:40.973] Loading Mods...
[00:05:40.993] ------------------------------
[00:05:40.995] Melon Assembly loaded: '.\Mods\System.Runtime.dll'
[00:05:40.995] SHA256 Hash: 'C89D4938F24CDBDF3CF236F10D628D3CB71118C472951A275C75CD7C04F9BF5C'
[00:05:41.040] Melon Assembly loaded: '.\Mods\UnityExplorer.ML.IL2CPP.net6preview.interop.dll'
[00:05:41.040] SHA256 Hash: '9D5A3F7A38C09511EC15F824EBC35901388770BB3393AFCDDBA9F8F1FCC984D4'
Can't find custom attr constructor image: E:\Downloads\Elypse\Mods\UnityExplorer.ML.IL2CPP.net6preview.interop.dll mtoken: 0x0a000c20 due to: Could not load file or assembly 'System.Runtime.InteropServices, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. assembly:System.Runtime.InteropServices, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a type: member:(null) signature:
[00:05:41.078] Failed to start MelonLoader
[00:05:41.090] System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies.
File name: 'System.Runtime.InteropServices, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'
at (wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesInternal(System.Reflection.ICustomAttributeProvider,System.Type,bool)
at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00013] in :0
at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in :0
at System.Reflection.Assembly.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00000] in :0
at System.Attribute.GetCustomAttributes (System.Reflection.Assembly element, System.Boolean inherit) [0x00014] in :0
at MelonLoader.MelonUtils.PullAttributesFromAssembly[T] (System.Reflection.Assembly asm, System.Boolean inherit) [0x00000] in <3f558d46be464757922b535a1bdb55d3>:0
at MelonLoader.MelonUtils.PullAttributeFromAssembly[T] (System.Reflection.Assembly asm, System.Boolean inherit) [0x00000] in <3f558d46be464757922b535a1bdb55d3>:0
at MelonLoader.MelonAssembly.LoadMelons () [0x0008c] in <3f558d46be464757922b535a1bdb55d3>:0
at MelonLoader.Melons.MelonFolderHandler.LoadMelons[T] (System.Collections.Generic.List`1[T] melonAssemblies) [0x00010] in <3f558d46be464757922b535a1bdb55d3>:0
at MelonLoader.Melons.MelonFolderHandler.LoadMelons (MelonLoader.Melons.MelonFolderHandler+eScanType type) [0x00083] in <3f558d46be464757922b535a1bdb55d3>:0
at MelonLoader.Core.Start () [0x0003e] in <3f558d46be464757922b535a1bdb55d3>:0
at MelonLoader.InternalUtils.BootstrapInterop.Start () [0x00000] in <3f558d46be464757922b535a1bdb55d3>:0

Did you attach your log file?

Select an option below

commented

This isn't a MelonLoader issue, this is you downloading the wrong version of UnityExplorer for your game. Use the mono MelonLoader version of UnityExplorer.