
[Bug?]: Should Melon rename namespace of Unity.TextMeshPro?
WGOS opened this issue ยท 3 comments
All of the following criteria must be met
- All Requirements must be installed.
- Changed the title so that it doesn't just says "[Bug]: "
- I have searched the GitHub issues for my bug, even in the closed issues.
All of the following are optional to answer
- Tried reinstalling the Game.
- Tried reinstalling MelonLoader.
- Tried restarting PC.
- Was able to see the Start Screen.
Describe the issue.
Hello!
Is it expected that Melon Loader doesn't rename namespaces of Unity but renames TMPro that is in assembly Unity.TextMeshPro
?
This results in TMPro namespace renamed to Il2CppTMPro which causes mods such as XUnity.AutoTranslator to not work properly as they expect to patch methods in TMPro namespace, not Il2CppTMPro as seen here.
I do think that Unity.TextMeshPro is standard assembly found in Unity so its namespace shouldn't be changed I suppose? Or is it actually expected behavior and it should be addressed in XUnity.AutoTranslator instead?
This issue is stale because it has been open for 4 months with no activity. If this is still an issue then please leave a comment, or else this will close in 2 weeks.
This issue was closed because it has been 2 weeks since being marked as stale.