Asteroids Don't Receive Custom Names Without Custom Spawner
wtchappell opened this issue ยท 2 comments
In an effort to avoid a bug where asteroids spawn until the game chokes, I've disabled the CustomAsteroids spawner in favor of the stock one.
While this did fix the number of asteroids I have, all new asteroids are just named 'Ast. FOO' instead of the titles listed in the config files.
@wtchappell, can you tell me what KSP you're using (OS, 32- or 64-bit)? I just installed Custom Asteroids 1.1.0 on a clean Windows KSP 1.0.5 32-bit, and I don't get this problem:
Never mind, I saw it in your other post: Linux x64