DarkMultiPlayer Client

DarkMultiPlayer Client

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Planned maneuver nodes are saved to the server but not loaded

81ninja opened this issue ยท 2 comments

commented

Intentionally:

VesselWorker.cs:
private ProtoVessel CreateSafeProtoVesselFromConfigNode(ConfigNode inputNode, Guid protovesselID)
        {
            ProtoVessel pv = null;
            try
            {
                DodgeVesselActionGroups(inputNode);
                RemoveManeuverNodesFromProtoVessel(inputNode);

However I don't see the reason why this is. I've commented that line out and nobody died, nothing crashed, and maneuvers are correctly loaded. Does that have any side effects? Am I missing something?

commented

I don't know why we remove them from the vessel, but if nothing broke if you commented that line, I think we're good to go to remove it. Let me know if hell breaks loose because of that.

commented

Fixed on master by b9bc0d3