Source files missing ?
basox70 opened this issue · 7 comments
it compiles fine for me with Windows 10 and VS 2017.
Can you give a bit more detail on the steps you took ?
i made a fork on my github, then i cloned, and opened the .sln with VS2017, it's an enterprise edition
[edit] it's vs2017 c++
Can you show me the full error messages ?
And have you copied the KSP Files to your directory ?
Compiling
- Copy the following assemblies from
[KSP root folder]/KSP_Data/Managed
:Assembly-CSharp
Assembly-CSharp-firstpass
UnityEngine
UnityEngine.UI
- Paste the copied assemblies where
DarkMultiPlayer.sln
is located at.
@basox70 I've tried it too and got 0 errors
1>------ Neues Erstellen gestartet: Projekt: DarkMultiPlayerCommon, Konfiguration: Debug Any CPU ------
1> DarkMultiPlayerCommon -> D:\My\Desktop\Coding\DarkMultiPlayer\Common\bin\Debug\DarkMultiPlayer-Common.dll
2>------ Neues Erstellen gestartet: Projekt: Client, Konfiguration: Debug Any CPU ------
3>------ Neues Erstellen gestartet: Projekt: Server, Konfiguration: Debug Any CPU ------
2> Client -> D:\My\Desktop\Coding\DarkMultiPlayer\Client\bin\Debug\DarkMultiPlayer.dll
3> Server -> D:\My\Desktop\Coding\DarkMultiPlayer\Server\bin\Debug\DMPServer.exe
========== Alles neu erstellen: 3 erfolgreich, 0 fehlerhaft, 0 übersprungen ==========
Which means: 3 successfull, 0 errors, 0 skipped