Things break with SimpleRepaint
JonnyOThan opened this issue ยท 0 comments
I noticed that you have a specific patch to deal with this: https://github.com/Nils277/FelineUtilityRovers/blob/master/For%20Release/GameData/KerbetrotterLtd/FelineUtilityRover/Patches/SimpleRepaint.cfg
But it seems like SimpleRepaint may have changed what pass specifiers it uses:
Non-DLL mods added (:FOR[xxx]):
zzzzzz-B9PartSwitch
FelineUtilityRover
zzzzzzSimpleRepaint
zzz_SimpleRecolor
What if you just remove the :BEFORE[]
clause from those patches? You don't really depend on a specific pass, you just need to add those ignore flags early enough.