Shell colliders sometimes block props
JonnyOThan opened this issue ยท 1 comments
hacky fix: we now always ignore layer 16 for mouse clicks.
// prevent mouse clicks from hitting the kerbal collider or the internal shell
// Some of the shell colliders are a little too tight and block props
// This has a few downsides:
// -you're able to click on things through hatches (unless they have a second collider on layer 20)
// -any props that are on the wrong layer (16) will not be clickable
// eventually it might be prudent to undo this change, make the kerbal a single capsule collider, and fix the shell colliders instead