Kerbal Attachment System (KAS)

Kerbal Attachment System (KAS)

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8m by 8m part from b9 does not work with attach module

Opened this issue ยท 7 comments

commented

I attempted to add the grab module to the structural surfaces from b9, but the one for the large surface isn't functioning as I believe is correct. I can grab it, but I can't attach it; it gives the error "too far from source." I thought this meant I needed to move closer, but that is "too far from target." it looked to me that it was based on part size, but it worked for the massive rockomax fuel tank in stock ksp. this occurs even if b9 is the only mod installed. I am not sure if it is an issue with b9 or kerbal attachment system. it needs more testing, but I don't know where to go from here.

commented

That did the trick. do you happen to know what units that variable is? at ten it didn't work. at 1000 I could put it as far away as I could see.

commented

I guess meters, since that is the standard unit of measure used in KSP.

commented

alright. well, thank you for your time.

commented

Does it still happen when you change
attachMaxDist = 2
to a higher value?
Also, how did you got the 8x8 panel on a kerbal?

commented

It Might take me a while to find the file; I tried this 4 months ago

commented

If you used a ModuleManager cfg or a cfg edit to grab it, simply put 'attachMaxDist = value' in the KASModuleGrab module, like

MODULE
{
name = KASModuleGrab
evaTransformName = jetpackCollider
evaPartPos = (0.0, 0.0, 0.0)
evaPartDir = (0,0,-1)
attachNodeName = null
customGroundPos = false
dropPartPos = (0.0, 0.0, 0.0)
dropPartRot = (0.0, 0.0, 0.0)
physicJoint = false
addPartMass = true
storable = false
stateless = true
storedSize = 50
attachMaxDist = 2 <---
attachOnPart = true
attachOnEva = false
attachOnStatic = false
attachSendMsgOnly = false
grabSndPath = KAS/Sounds/grab
attachPartSndPath = KAS/Sounds/attach
attachStaticSndPath = KAS/Sounds/grappleAttachStatic
detachSndPath = KAS/Sounds/detach
}

commented

alright, I got the kerbal picking the plate up again. I just need to set the offset of the plate so that it didn't intersect the kerbal. I still can't put it back down and don't know where you want me to put that code line.