Kerbal Attachment System (KAS)

Kerbal Attachment System (KAS)

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Disconnected winch heads behaves against the gravity

ihsoft opened this issue ยท 1 comments

commented

At some (unknown) circumstances winch heads become behaving against the gravity. See forum: http://forum.kerbalspaceprogram.com/index.php?/topic/83468-112-kerbal-attachment-system-kas-057/&do=findComment&comment=2595003

Trail and error method revealed that issue can be fixed by changing KASModulePhysicChild.Start method to useGravity = false. While it seems to be a counter logic solution it does fix the issue.

Looks like using gravity cannot be enabled at any arbitrary moment, and extra conditions must be checked.

commented

KSP doesn't use Unity's gravity system. Gee force is applied via FlightIntegrator.