KSP 1.11: The detached physicsless parts stay physicsless
ihsoft opened this issue ยท 2 comments
If a physicsless part was attached to a winch, and then it got detached, it doesn't have physics ran on it. E.g. attach strutOcto
to a winch. The winch will immediately trigger a refuse detach event. As a result of this action, the octo strut will become physicsless.
Alas, this bug is on the KSP side. The non-physical parts are supposed to get promoted to the physical ones via Part.PromoteToPhysicalPart()
. Even though this method is properly called on the part decouple, the part doesn't become a proper vessel. It's out of the scope of KAS to address it.
KAS will emit a log record when this happens and won't attempt to auto-decouple in flight. Such parts can be removed from the winch via the stock construction mode. Btw, it won't work in KIS.