Changing focus
KospY opened this issue ยท 0 comments
Commander Gizmo report :
However, if I change focus to a ship about 1k away and then back I notice that most KAS items seem to float up for a second and then suddenly drop as physics are applied. They then return to their original positions. This even applies to containers attached to the ship via the container housing thing. When I connected a pipe port to the ground (why can you even do that?) and linked it to the rest of the ship, it did explode when the physics were applied after a switch away and back. A few more switches later and I did indeed have a total ship explosion. It would seem that this rather large variance when physics are first applied to a scene is the main culprit of the exploding. It'd be nice if there were a way to minimize the amount of variance before the physics return to normal.