AltitudeTerrain.cs - AGL?
yalov opened this issue · 1 comments
you have this calculation
if (FlightGlobals.ActiveVessel.terrainAltitude > 0.0
|| FlightGlobals.ActiveVessel.situation == Vessel.Situations.SPLASHED)
return FlightGlobals.ship_altitude - FlightGlobals.ActiveVessel.terrainAltitude;
else
return FlightGlobals.ship_altitude;
so where I can find a not splashed place with terrainAltitude < 0 ?
if the place is exist, why in a flight above the place, it shows ASL, and not AGL?