Kerbal Engineer Redux

Kerbal Engineer Redux

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yalov opened this issue ยท 1 comments

commented
  • my PR #33 fixed landed underwater case, but spoiled case, when a kerbal or a vessel landed on an another vessel, which it splashed on the surface of the water.
  • possible adopt future ksp1.7 algorithm
  • possible adopt Basic Orbits algorithm, it determines other vessels
  • possible adopt SirDiazo's algorithm (the distance from the lowest point on a vessel to the surface):
    https://github.com/SirDiazo/LandingHeight
commented

I am not sure what I was talking about there.