Any way to make it compatible with TweakScale?
enceos opened this issue ยท 3 comments
I guess tweaking scale is done by right clicking on the part from the editor ?
If so what I can do for that is enabling the part dragging of any part in the editor scene (instead of only the parts in the left panel). This way you can attach a part on a ship, tweak scale it and drag it in the container. Hopefully, current state of the part will be saved.
Would be great! I've been using a workaround, snapped scaled parts on ship and dragged them into container during flight. The current state of parts is saved, they are scaled when I take them out. But KIS currently doesn't calculate the scaled volume and mass, all scaled items have unscaled values when stored.