Part is created on the kerbal instead of the target vessel
ihsoft opened this issue ยท 3 comments
Brief analysis:
- No obvious errors.
- Part is created as physcsless.
I have seen this too, but could only reproduce it in a heavily modded install. In my case it only happened for physicsless parts that were taken directly out of an inventory. Grabbing and reattaching the part fixed the attachment.
Here's a log that has me exiting to the space center and then quitting to the menu and exiting, instead of just alt-f4'ing after the issue occurred. It's got more stuff in it, but none of it looks terribly helpful:
https://drive.google.com/open?id=0B4ps98pMWaZnSXMxYzcyQWIyWkU
Grabbing and reattaching the part fixed the attachment.
Thanks for mentioning that! That seems to work for me too, so at least I can continue playing. I was a bit afraid I'd managed to irrevocably break things.
For ease of reference, I'll quote my post on the Forums:
I'm getting a weird issue where a kerbal is attaching parts to themself rather than the ship. (The parts appear to attach to the ship, but then when the kerbal moves away the parts follow along with it.)
To reproduce from this save, I can just EVA the kerbal in the only ship in the save, and try to attach the lights or demolition charge to the ship.
The issue still occurs after save/load, and even restarting KSP.
KSP.log:
https://drive.google.com/open?id=0B4ps98pMWaZnTmU2dGdnc3E5X28
quicksave.loadmeta:
https://drive.google.com/open?id=0B4ps98pMWaZnRVNoblBoVHdIdms
quicksave.sfs:
https://drive.google.com/open?id=0B4ps98pMWaZnT2E5eHpWdWd0QXc
Mods in this save:
ModuleManager v2.7.5
KIS v 1.4.1
KAS v0.6.2
The issue originally occurred with more mods, but it still occurs after pruning the ship down to just the basics and loading/saving in a KSP install with only these three mods.
I've also attached the files here:
KSP.log.txt
quicksave.loadmeta.txt
quicksave.sfs.txt
(second) KSP.log.txt