Kerbal Inventory System (KIS)

Kerbal Inventory System (KIS)

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Not able to access inventory of Kerbals or Containers from EVA

mjt2000d opened this issue ยท 24 comments

commented

Once in EVA, the ability to access Kerbals inventory is not available, and containers do not open their inventory even though the button is pressed.

commented

Please, double check if you have a correct version of ModuleManager installed in your game. For KSP 1.3. the minimum working version of MM is 1.8.0.

commented

CKAN was used to download it, ModuleManager is at version 2.8.0

commented

Yes, I meant 2.8.0 of course. Well, let's see at your logs then. I need KSP.log file from the game's root.

commented

What file would that be in?

commented

It's located in the folder where the game is installed. Do you know where is your game installed? If not you may know it from Steam: right click on the game in the browser, choose "Properties", then choose "Browse local files..." in the opened dialog.

commented

I know where are the folder for the overall game is, I just don't know where the file you want is. Like what folder under Kerbal Space Program.

commented

The "overall" folder is the "game's root" :) This is where the file is located. If you still cannot find it, try doing the file search by the name.

I need the log, captured right after you've reproduced the issue. So run the game, reproduce the issue, close the game, capture the file.

commented

No, output_log is different, it's located in KSP_Data/KSP_x64_Data folders. This file is useless for the mods problems troubleshooting. The one I need lives in the folder one level up. Try finding KSP.exe file, the KSP.log will be right there, in the same folder.

commented

The folder above KSP_Data and KSP_x64_Data is Internals and there is nothing in it

commented

Did you find KSP.exe?

commented

And by saying "one level up" I meant level in the folders hierarchy, not the actual line on the screen (how is that a "level"?). I.e. unless you have own custom set up, your game is located in a steam folder like this:

D:\Steam\steamapps\common\Kerbal Space Program\

The drive letter can be different.

commented

My game is in that setup, but there was nothing in that top level so I thought you meant next folder. I have seen KSP.exe while doing things before, but I could not find it again. Is it supposed to be in the Kerbal Space Program folder and nothing lower? Because it isn't

commented

I cannot imagine a valid setup where KSP.exe is not located in this folder. Just in case try doing files validation via Steam. And keep in mind that the log file is created during the game launch, so if you see the KSP.exe file but not the KSP.log then you just need to run the game. Don't forget to exit the game before capturing the log file.

commented

kerbal file pic

commented

I see the file. Your explorer view doesn't show the known file extensions, that's why you don't see exactly KSP.log. In the explorer go into the menu "View", and select "Show file extensions".

FYI. The log file is that "KSP" that has a text file icon.

commented

I've searched for the individual file and the folder and neither show up on the search.

commented

Do you mean the output_log? That is the only thing I can find that is similar to what you are talking about.

commented

Oh okay, that makes sense. It won't let me attach the file, says its not compatible and a straight copy of the text has too many characters.

commented

Put the file one some free file sharing services. E.g. on the Google Drive. Then just post a link here.

commented

According to the logs, there is no ModuleManager in your system. Please, provide a screenshot of the folder's content for D:\Steam\steamapps\common\Kerbal Space Program\GameData\.

commented

Module Manager does not show up, but CKAN says it has been installed

commented

Well, for KIS to work the ModuleManager must be actually installed. It doesn't matter what CKAN does say. If there is no manager in your system, but CKAN says there is one, then it's a question for the CKAN developers. I cannot speak for them.

As a workaround try removing the manager from CKAN. Then, add it back and check the game's directory.

commented

@mjt2000d, I assume this issue is resolved. Feel free to reopen it if after the proper installation of the ModuleManager you still have the problem.