Restock part volumes is wrong when a skinned mesh is used
ihsoft opened this issue ยท 1 comments
The restock parts in some cases give insane volumes. The bright examples are: Gigantor XL Solar Array
and 24-77 "Twitch" Liquid Fuel Engine
.
It may be related to the fact that these parts have skinned meshes.
Ref: PorktoberRevolution/ReStocked#567
See this issue for how this was fixed in FAR. when BakeMesh is called on the skinned mesh it returns a world space-scaled mesh which can result in scale being applied twice if you're not careful.