Kerbal Inventory System (KIS)

Kerbal Inventory System (KIS)

1M Downloads

Error, there is no inventory at the astronaut

SIMA1504 opened this issue ยท 1 comments

commented

Please help, there was a following problem: Problem with installing the mod KIS_v1.2.2:

  1. There is no inventory of cucumber (astronaut).
  2. Inventory containers must be opened in the mode of construction
  3. In the real EVA throws the error: the module KIS is not installed because in the Sounds folder there are no files container Close/Open container, although in a specified folder data files are present.
    P. S.
    1.ModuleManager.2.6.8 is present and is located in the folder E:\game\ksp\Kerbal Space Program\GameData
  4. The folder is located at KIS E:\game\ksp\Kerbal Space Program\GameData
  5. There is MechJeb2-2.5.3.0 there and it works OK.
  6. Tried to install an older version of KIS, to put on a clean KSP only one KIS.
commented

Initialize engine version: 4.6.4f1 (99f88340878d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 10.18.13.5560]
Renderer: NVIDIA GeForce GT 740M
Vendor: NVIDIA
VRAM: 1996 MB (via DXGI)
[HighLogic]: =========================== Scene Change : From EDITOR to SPACECENTER =====================

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 43.661186 ms
Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2094 unused Assets to reduce memory usage. Loaded Objects now: 115683.
Total: 226.915848 ms (FindLiveObjects: 8.591539 ms CreateObjectMapping: 10.929943 ms MarkObjects: 189.281570 ms DeleteObjects: 17.541451 ms)

AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP'

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

AddonLoader: Instantiating addon 'KISAddonCursor' from assembly 'KIS'

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS'

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager'

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[ScenarioDestructibles]: Loading... 0 objects registered

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Loading Depletion Nodes

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

DepNodeCount: 0

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Loading Biome Nodes

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BiomeNodeCount: 0

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Loading Planet Nodes

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

PlanetNodeCount: 0

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[AsteroidSpawner]: No new objects this time. (Odds are 1:2)

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Flight State Captured

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Saving Achievements Tree...

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Game State Saved to saves/default/persistent

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[HighLogic]: =========================== Scene Change : From SPACECENTER to MAINMENU (Async) =====================

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 9.110709 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1738 unused Assets to reduce memory usage. Loaded Objects now: 113190.
Total: 197.867981 ms (FindLiveObjects: 7.797816 ms CreateObjectMapping: 9.004651 ms MarkObjects: 173.062424 ms DeleteObjects: 7.542507 ms)

AddonLoader: Instantiating addon 'KISAddonCursor' from assembly 'KIS'

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS'

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 113175.
Total: 204.115982 ms (FindLiveObjects: 8.760461 ms CreateObjectMapping: 10.931227 ms MarkObjects: 183.782822 ms DeleteObjects: 0.216392 ms)

UnloadTime: 8.329815 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 115453.
Total: 198.852005 ms (FindLiveObjects: 9.214201 ms CreateObjectMapping: 8.797240 ms MarkObjects: 179.137665 ms DeleteObjects: 0.806552 ms)

AddonLoader: Instantiating addon 'KISAddonCursor' from assembly 'KIS'

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS'

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)