kRPC: Control the game using C#, C++, Java, Lua, Python...

kRPC: Control the game using C#, C++, Java, Lua, Python...

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Launching a vessel while a vessel is already on the launchpad removes the existing vessel without recovering

Opened this issue ยท 1 comments

commented

By calling launch_vessel_from_vab when a vessel is already on the launchpad, the vessel that was already there was removed without recovering. I now have several Kerbals that say they are on mission but don't show up in the tracker.

commented

Looks like the vessel launch logic is a bit outdated.