kRPC: Control the game using C#, C++, Java, Lua, Python...

kRPC: Control the game using C#, C++, Java, Lua, Python...

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Remove dependency on protobuf headers from C++ library

djungelorm opened this issue ยท 1 comments

commented

It appears to only need the protobuf definitions for fixed width integers. These could just be defined in the krpc headers, then we don't need to ship protobuf headers with the Visual Studio builds of the C++ client.

commented

Actually, this is not possible as krpc.pb.hpp (which defines things like krpc::schema::Status) requires the protobuf headers.