kRPC: Control the game using C#, C++, Java, Lua, Python...

kRPC: Control the game using C#, C++, Java, Lua, Python...

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SimulateAerodynamicForceAt not taking airbrake into account

Koropiki opened this issue ยท 0 comments

commented

I'm trying to use SimulateAerodynamicForceAt to make a trajectory prediction but it seems it's not taking airbrake into account if they are deployed.

With airbrakes deployed I get the correct value from getDrag, getAerodynamicForce but not from SimulateAerodynamicForceAt whereas it works fine when not deployed.

Using kRPC 0.4.9, KSP 1.12.3