kRPC: Control the game using C#, C++, Java, Lua, Python...

kRPC: Control the game using C#, C++, Java, Lua, Python...

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Use bazel rules to simplify build scripts

djungelorm opened this issue ยท 1 comments

commented

A lot of the custom build scripts in tools/build/... can probably be replaced by using rules provided by bazel, including:

This would remove a lot of custom logic and code on our end, instead relying on rules maintained by the bazel developers/community. This will also help with getting the bazel build working on Windows, as these rules are cross platform.

commented

krpc2 repository now uses rules_dotnet and should be buildable using Bazel on both Linux and Windows. We can do similar here.