MechJeb2

MechJeb2

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[Request] Gradual rover speed control

Pontiac76 opened this issue ยท 0 comments

commented

I've finally landed on the Mun, but, having a really hard time with controlling the speed. Can I ask for one of two things to be added?

1> In addition to having the ability to type the speed you want to go, have a + and - that will increase or decrease your speed by a certain amount that can be entered. So three new input boxes. One button for +, one button for -, one number field for the amount of change to be applied. So if you're going 5m/s, and you have 0.1 in the additional text box, pressing the + your speed increases to 5.1.

2> One additional field that will accept numbers from 1 to 100 that will throttle your rovers acceleration or deceleration by that percentage. Instead of just hammering on the gas (Jeb isn't driving, I promise) increase the speed by a %age based on what kind of torque the wheels have, or, a percentage of time that it'd take to get from 0 to the speed you want, or some kind of acceleration rate that makes sense. When you're stopped at a red light, and the speed is 50, you don't typically hammer the gas pedal, you generally slowly press the pedal until you get to speed. ;)

Unfortunately, I don't know C# well enough to figure out how to do this, nor have I read/seen any real documentation on how Unity and KSP work together. I've corrected one plugin already, but I'm a LONG way off from adding stuff like this. ;)