MechJeb2

MechJeb2

4M Downloads

Entering numbers in dialogs trigger action keys.

aelana opened this issue · 3 comments

commented

At least on the linux version if you type in 90 in the heading field it will trigger action groups 9 and 0.

commented

While I agree this is a problem (it bugs me too), as a work around you can use the number pad (unless you're using KAS (on any ship in physics range), then there's just no avoiding triggering something).

commented

I guess this is a limitation of KSP itself, but I sure wish there was a way
a plugin UI could capture they keyboard completely, (maybe the game needs
to make capture really obvious with a temporary zoomed in UI element) but
it can really be disastrous !

On 18 July 2013 01:34, taniwha-qf [email protected] wrote:

While I agree this is a problem (it bugs me too), as a work around you can
use the number pad (unless you're using KAS (on any ship in physics range),
then there's just no avoiding triggering something).


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commented

Pretty certain there's another mod out there which fixes this, but I don't know the name, this is not limited to MJ