MechJeb does not handle exceptions from Assembly.GetTypes()
Faark opened this issue ยท 1 comments
In MechJebCore.LoadComputerModules(), exceptions thrown in Assembly.GetTypes() are not handled. This is the cause for issues like #174 or #90, once someone else adds such an assembly to the game.
.Net appears to be fine with such assemblies, so this is a MechJeb issue imo.
What about simply skipping those specific assemblies?
Never mind, i just noticed pull request #177