Flying a jet in RP-1 causes autostaging to break until the next game restart.
Nazfib opened this issue ยท 0 comments
When flying a jet in RP-1, this message appears in the log:
[LOG 01:11:14.623] MechJeb BUG ArgumentError thrown while getting ullage from RealFuels, ullage integration disabled: Field ullage defined on type RealFuels.ModuleEnginesRF is not a field on the target object which is of type AJE.ModuleEnginesAJEJet.
After returning to the Space Center, if you launch a rocket, the following exception is spammed into the log, and auto-staging no longer works:
[ERR 02:54:43.771] MechJeb module MechJebModuleStagingController threw an exception in OnUpdate: System.NullReferenceException: Object reference not set to an instance of an object
at MuMech.PartExtensions.UnstableUllage (Part p) [0x000cb] in <f8681d1c3339417393b7e61e0234bcd7>:0
at MuMech.MechJebModuleStagingController.InverseStageHasUnstableEngines (System.Int32 inverseStage) [0x0002c] in <f8681d1c3339417393b7e61e0234bcd7>:0
at MuMech.MechJebModuleStagingController.OnUpdate () [0x00165] in <f8681d1c3339417393b7e61e0234bcd7>:0
at MuMech.MechJebCore.Update () [0x0022c] in <f8681d1c3339417393b7e61e0234bcd7>:0
The only way to stop the log-spam and get auto-staging to work again is to completely close and restart the game.