MechJeb2

MechJeb2

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Adding maneuver nodes while executing a previous one resets the deltaV progress.

TomatoCo opened this issue ยท 1 comments

commented

Upon executing a maneuver node, until the node is finished, editing or adding additional maneuver nodes, even years in advance, causes the current maneuver node's deltaV-remaining meter to return to 100%. This could cause an inattentive user (what you would expect if they are tuning future nodes) to way overburn.

commented

Confirmed, but this seems to be a KSP bug and not a MechJeb bug: I can reproduce it on a ship without MechJeb. I'll close this and see about bringing it to the attention of the KSP devs.