MechJeb2

MechJeb2

4M Downloads

Object reference not set to an instance of an object when using Undock in scripting

sargun opened this issue ยท 0 comments

commented

I get the following error when trying to use the decoupling mechanism in the scripting engine:

[EXC 06:07:25.357] NullReferenceException: Object reference not set to an instance of an object
	ModuleDockingNode.Decouple ()
	MuMech.MechJebModuleScriptActionUndock.activateAction (Int32 actionIndex)
	MuMech.MechJebModuleScript.start ()
	MuMech.MechJebModuleScript.WindowGUI (Int32 windowID)
	MuMech.DisplayModule.ProfiledWindowGUI (Int32 windowID)
	UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID)
	UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style)