Feature request: flag check for ModuleCommand's requiresPilot
seanth opened this issue ยท 1 comments
It would be nice to show/hide mechjeb functions based on whether a pilot is present in a pod.
Something like:
MechJebLocalSettings {
MechJebModuleSpaceplaneGuidance { unlockFlag = requiresPilotTrue }
}
Then parts of mechjebcore could be added to command pods using module manager, but would only be available if a pilot was present. Could enhance roleplaying so players could "have the pilot" do things.