Near Future Launch Vehicles

Near Future Launch Vehicles

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[Balance] Low thruster power on aerodynamic RCS

LouisB3 opened this issue ยท 3 comments

commented

The heavy aerodynamic RCS blocks are quite large but only have a thrusterPower of 4, which seems pretty weak for maneuvering 5m/7.5m vessels in atmosphere. For comparison, the stock Vernor engine has a thrusterPower of 12, and the multi-port version of it in KRE is pretty effective for maneuvering ~3.75m boosters in atmo.

I suggest increasing thrusterPower for these RCS blocks to 12.

commented

Is this a 'seems' based on the numbers, or backup up by gameplay? I felt generally that 4 was sufficient in early tests.

commented

I've tried to use these RCS (with 4x symmetry) on 7.5m boosters, with little effect. I could certainly do more testing to confirm.

I should probably clarify whether I've been using these consistently with their intended use case. I've been trying to use these to turn around a freshly detached lower stage so that I can do a boostback burn to KSC from the mid- to upper-atmosphere... is this an appropriate expectation?

commented

Increase in last release.