Republic Assault ship freezes launch of game when creating dynamic pod inventories
trackeraerospace opened this issue ยท 3 comments
Just came up against this as well, because republic.assault.ship has 500,000 seats maybe it would eventually load if we waited long enough? I just edited the hull cfg to say max crew 500 (don't think I'll ever have more than that, and though not realistic at least the game loads in a reasonable time). But I noticed at ~50,000 when I was like wait a minute something's wrong and saw the log...