[Bug ๐]: stake not staking stuck
zer0Kerbal opened this issue ยท 3 comments
from Robin Patenall
from Forum Comment
Actually I had a brain wave last night and managed to test it but didn't get around to posting.
I set the "placementMaxRivotVelocity" in the ModuleGroundPart of the stake to something very large (100, but I was going to test lower values) to ensure that the stake riveted to the ground no matter what happened and then set a CoMOffset to move CoM below the bottom of the stake model so that it would be balanced when vertical (I used %CoMOffset = 0.0, -0.5, 0.0). I was going to do a bit more testing tonight, to refine the values, before suggesting the fix but it seemed to be a promising workaround.
The correct fix of setting the ModuleGroundPart kinematicDelay value to 0, doesn't work as it seems to ignore values < 1.
(This is of course all in the @part[ELSurveyStake]:NEEDS[!KIS]:FOR[NotSoSimpleConstruction] patch in KerbalInventorySystem.cfg)