audible alarm on failure
zer0Kerbal opened this issue ยท 1 comments
I tried this mod and I really like it a lot, but let me tell you the thing that brought me back to Dangit: The audible alarm on failure. EHH-EHH-EHH-EHH. I use KOS to automate my launches, so I often let the game run in the background (playing with JNSQ a launch to orbit can take close to 10 minutes of just watching the screen) and with Dangit I get an immediate notification that a failure has occurred, while with OhScrap I have to watch for on-screen messages. I don't know how the licensing works, but do you think it'd be possible to adopt the alarm from Dangit and incorporate it in this mod?
I don't really know from C#, but this appears to be the relevant code in DangIt:
https://github.com/linuxgurugamer/DangIt/blob/master/DangIt/Runtime/AlarmManager.cs
The only problem I see is that your mod is licensed MIT while DangIt is GPL3. You may or may not want to look at the DangIt code.