Part Asset Updates
zer0Kerbal opened this issue · 0 comments
Part Asset Updates
- create Assets/ folder
- convert
- from mesh to MODEL {}
- from .mbm/.tga/.png to .dds
- rename
- models to unique names
- textures to unique names
- update
- model pointers (.png et al to .dds)
- model texture pointers to new names
- relocate
- assets to Assets/
- part.cfg to Parts/
- eliminate
- duplicate textures
- duplicate models
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