Asset Updates
zer0Kerbal opened this issue ยท 0 comments
Asset Updates
- create Assets/ folder
- convert from mesh to MODEL
- rename
- models to unique names
- textures to unique names
- update
- model pointers (.png et al to .dds)
- model texture pointers to new names
- relocate assets to Assets/
- eliminate
- duplicate textures
- duplicate models
- relocate part.cfg to Parts/
- #34