
V2.3 dependency checking for KSP 0.25
sumghai opened this issue ยท 5 comments
With the recent update of the stock KSP game to 0.25, a number of dependencies need to be checked for compatibility.
AnimatedDecouplers plugin (Starwaster)
Tested and working OK in KSP 0.25 - umbilicals animate when pod is decoupled from SM
Firespitter plugin (Snjo)
No longer needed due to #27
Klockheed Martian Special Parts plugin (dtobi)
Tested and working OK in KSP 0.25 - heat shield inflatable collar deploying successfully upon water landing
ModuleManager plugin (sarbian)
@sarbian has updated MM to v2.5.0, tested and working OK in KSP 0.25
RealChute plugin (stupid_chris)
@stupidchris has updated RealChute to v1.2.5, tested and working OK in KSP 0.25 (32-bit only)
Deadly Reentry Continued plugin (NathanKell)
@NathanKell has updated DREC to v6, tested and working OK in KSP 0.25 - heat shield protects pod while other components are burned up as intended
Ferram Aerospace Research plugin (ferram4)
@ferram4 has updated FAR to v0.14.2, tested and working OK in KSP 0.25
Node Resizer plugin (Starwaster)
Tested and working OK in KSP 0.25 - heat shield stack nodes are size 0 in VAB/SPH, but size 2 in flight scene as intended
HotRockets! plugin (Nazari1382)
No news from Nazari1382 regarding KSP 0.25 comparability
TAC Life Support plugin (TaranisElsu)
@taraniselsu has stated that an update is coming for KSP 0.25
Ship Manifest plugin (Papa_Joe) and Connected Living Spaces API plugin (codepoet)
No word regarding KSP 0.25 comparability; may possibly be redundant with stock crew transfer function.
HotRockets! plugin (Nazari1382)
@sarbian has published an unofficial patch, tested and working OK in KSP 0.25